Divine Wrath
| School | Transmutation (opposed by Conjuration) |
| Range | Personal - 0 metres, or 2.25 when aimed at another creature |
| Components | Verbal and somatic |
| Can be aimed at | yourself |
How it works
- The Charisma that sets the duration is your natural score: gear and spells do not lengthen it, though gear that extends spell durations adds rounds.
Where it comes from
No class learns this from a spellbook: it is the ability a feat uses, and what it does is on the feat's page.
Cast by a feat: Divine Wrath.
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes