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Dark Fire

This spell allows the caster to immolate a non-magical weapon. The weapon will do 1d6 points of damage, +1 per two caster levels (maximum of +10) of fire damage. The caster can either target a specific melee weapon in his inventory or a creature to enchant the weapon the creature is wielding.

TypeItem property. An item casts it, and it cannot be cast
SchoolEvocation (opposed by Conjuration)
DescriptorFire
Area of Effect / TargetCreature, Melee Weapon
Duration2 Minutes / Level
SaveNone
Spell ResistanceNo

See also