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Cure Critical Wounds

The target creature is healed of 4d8 points of damage, + 1 point per caster level to a maximum of +20. Healing spells have a reverse effect when used on undead, causing the targeted undead to take an amount of damage equal to what the spell normally heals. A successful touch attack must first be made when this spell is used against undead.

SchoolConjuration (opposed by Transmutation)
Spell levelBard 4, Cleric 4, Druid 5
RangeTouch - 2.25 metres
ComponentsVerbal and somatic
Can be aimed atyourself, a creature, an item or a placeable
SpontaneousA prepared spell of the same level can be swapped for this one on the spot
ConcentrationCasting can be disrupted by damage
Area of Effect / TargetSingle
DurationInstant
SaveWill for 1/2
Spell ResistanceYes
Metamagic allowedEmpower, Maximize, Quicken, Silent, Still

How it works

  • The Healing domain adds half again to what it heals.

Where it comes from

Cleric domain: Healing (level 3).

See also