Creeping Doom
The caster summons a mass of biting and stinging insects which causes 4d6 points of piercing damage to every creature in the area. Every subsequent round the swarm grows and the damage inflicted is increased by 2d6 (ie. 4d6 for the first round, 6d6 for the second, 8d6 for the third, and so on, up to 20d6). The spell deals damage until its duration expires or it deals 100 points of damage per caster level in total (at least 1,000).
| School | Conjuration (opposed by Transmutation) |
| Spell level | Druid 7 |
| Range | Medium (20 m) |
| Components | Verbal and somatic |
| Can be aimed at | yourself, a creature, a spot on the ground, an item, a door or a placeable |
| Area of effect | 6.7 metre radius |
| Counts as an attack | Yes. Casting it on someone is a hostile act |
| Concentration | Damage can interrupt the casting |
| Duration | 1 round (6 seconds) per caster level. Extend doubles it. |
| Save | None |
| Spell Resistance | No |
| Metamagic allowed | Extend, Quicken (with Automatic Quicken Spell III), Silent, Still |
Where it comes from
Cleric domain: Plant (level 7).
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes
