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Generated

Confusion

Affected creatures either wander randomly, attack a random target, or simply stand still.

SchoolEnchantment (opposed by Illusion)
Spell levelBard 3, Wizard and Sorcerer 4
RangeMedium (20 m)
ComponentsVerbal and somatic
Can be aimed ata creature, a spot on the ground, an item or a placeable
Area of effect5 metre radius
Counts as an attackYes. Casting it on someone is a hostile act
ConcentrationDamage can interrupt the casting
DescriptorMind-Affecting
Duration1 round (6 seconds) per caster level. Extend doubles it.
Additional Counter SpellsClarity
SaveWill Negates
Spell ResistanceYes
Metamagic allowedExtend, Quicken (Wizard or Sorcerer; Bard with Automatic Quicken Spell I), Silent, Still. The Automatic feats need level 9 spells, so a Bard takes them only with a second class that casts them

How it works

  • A Will save against mind-affecting magic avoids it.
  • It reaches everyone within 5 metres, whether or not you can see them.

See also