Call Lightning
All enemies within the area of effect take 1d6 points of electrical damage per caster level (up to 10d6) + 1d6 per each 3 caster levels after caster level 10, to a maximum of 20d6.
| School | Evocation (opposed by Conjuration) |
| Spell level | Bard 3, Druid 3 |
| Range | Long (40 m) |
| Components | Verbal and somatic |
| Can be aimed at | a creature, a spot on the ground, an item, a door or a placeable |
| Area of effect | 6.67 metre radius |
| Counts as an attack | Yes. Casting it on someone is a hostile act |
| Concentration | Damage can interrupt the casting |
| Descriptor | Electricity |
| Duration | Instant |
| Save | Reflex 1/2 |
| Spell Resistance | Yes |
| Metamagic allowed | Empower, Maximize, Quicken (Druid; Bard with Automatic Quicken Spell I), Silent, Still. The Automatic feats need level 9 spells, so a Bard takes them only with a second class that casts them |
How it works
- It hits doors and placeables as well as creatures.
Where it comes from
Cleric domain: Air (level 4).
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes
