Bombardment
Rocks fall from the sky, damaging all creatures, doors and placeables in the area. Does 1d8 per caster level (up to 10d8) + 1d8 x ((caster level - 10)) / 3) bludgeoning damage (maximum 20d8). Deals double damage against doors or placeables.
| School | Conjuration (opposed by Transmutation) |
| Spell level | Druid 8 |
| Range | Long - 40 metres |
| Components | Verbal and somatic |
| Can be aimed at | a creature, a spot on the ground, an item, a door or a placeable |
| Area of effect | 10 metre radius |
| Counts as an attack | Yes - casting it on someone is a hostile act |
| Concentration | Casting can be disrupted by damage |
| Duration | Instant |
| Save | Reflex 1/2 |
| Spell Resistance | Yes |
| Metamagic allowed | Empower, Maximize, Quicken, Silent, Still |
How it works
- The rocks fall in three waves, a fraction of a second apart, and the save DC is your usual one plus 3.
- Half the damage is fire, not all of it bludgeoning, and each half rolls the full amount: at level 40 that is 20d8 of each.
- The caster is not protected from it.
Where it comes from
Cleric domain: Destruction (level 8).
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes