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Generated

Bless Weapon

You empower your target's weapon with a +1 enhancement bonus, and a 2d6 damage bonus vs. undead. If the weapon is ranged, the ammunitions will be taken. If the target has no weapons, the gloves are taken. If there are no gloves, the first creature weapon is taken, if any. If this spell is cast on crossbow bolts, they become deadly to rakshasa type creatures (only npc or shifter rakshasa shape). If such a bolt hits a rakshasa, it has to make a fortitude save (DC is 10 + attacker hit die) or be instantly killed.

SchoolTransmutation (opposed by Conjuration)
Spell levelPaladin 1, Blackguard 1
RangeTouch (2.25 m)
ComponentsVerbal and somatic
Can be aimed atyourself, a creature, an item or a placeable
ConcentrationDamage can interrupt the casting
DescriptorWeapon Enchantment
Area of Effect / TargetCreature or Melee Weapon
Duration1 turn (1 minute) per caster level. Extend doubles it.
SaveNone
Spell ResistanceNo
Metamagic allowedExtend, Quicken (with Automatic Quicken Spell I), Silent, Still. The Automatic feats need level 9 spells, so a Paladin or Blackguard takes them only with a second class that casts them

See also