Banishment
The caster is able to cause all summoned creatures, familiars, animal companions, and Outsiders that serve a master in the area of effect to be destroyed. Outsiders can be banished up to a total of twice the caster's level in HD; summoned creatures, familiars and animal companions are not limited by it.
| School | Abjuration (opposed by Conjuration) |
| Spell level | Cleric 6, Wizard and Sorcerer 7 |
| Range | Short (8 m) |
| Components | Verbal and somatic |
| Can be aimed at | a creature, a spot on the ground, an item or a placeable |
| Area of effect | 10 metre radius |
| Counts as an attack | Yes. Casting it on someone is a hostile act |
| Concentration | Damage can interrupt the casting |
| Duration | Instant |
| Save | Will negates |
| Spell Resistance | Yes |
| Metamagic allowed | Quicken (Cleric with Automatic Quicken Spell II; Wizard or Sorcerer with Automatic Quicken Spell III), Silent, Still |
How it works
- It reaches 10 metres around the target spot. Only creatures that serve a master are affected: outsiders with no master are not.
- Each creature makes a Will save against your normal spell DC +6, and spell resistance can stop it.
- The pool of hit dice (2 x your caster level) is spent on outsiders only. Summons, familiars and companions are destroyed however many there are.
- Summons that cannot be dispelled are not affected.
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes
