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Generated

Aura of Glory

The caster channels divine power to gain a +4 Charisma bonus. All allies near the caster gain a +5 bonus to their saving throws versus fear.

SchoolTransmutation (opposed by Conjuration)
Spell levelPaladin 2, Blackguard 2
RangePersonal (0 m; 2.25 m when aimed at another creature)
ComponentsVerbal and somatic
Can be aimed atyourself or an item
Area of effect10 metre radius
ConcentrationDamage can interrupt the casting
DescriptorDivine
Duration1 turn (1 minute) per caster level. Extend doubles it.
SaveNone
Spell ResistanceNo
Metamagic allowedExtend, Quicken (with Automatic Quicken Spell I), Silent, Still. The Automatic feats need level 9 spells, so a Paladin or Blackguard takes them only with a second class that casts them

How it works

  • Allies get the +5 against fear. It does not heal anyone.

See also