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Terrifying Rage

While the barbarian is under the effects of Barbarian Rage, any enemy that comes close to him must make a Will save opposed by the barbarian's Intimidate check. If the save is failed, creatures entering the Barbarian's aura will suffer one of the following effects for 1d3 rounds: If they have less Hit Dices than the Barbarian, they are frightened and get rooted in place (they can still attack in melee, or with ranged weapons/spells), but cannot move. If they have more Hit Dices than the Barbarian but less than its double, they receive decreased Saving Throw and the Attack Bonus penalty effects up to -4 (minimum -2, then -1 each 10 barbarian levels, up to -4 with 40 barbarian levels). One one aura can be active at the same time.

Type of featGeneral
UseAutomatic while Barbarian Rage is active.
Prerequisitesan epic character (level 21 or above), Intimidate 25 ranks, Greater Rage (4x per day)

Who gets it

As an ordinary feat or as a class bonus feat: Barbarian.

See also