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Eldritch Blast

Eldritch Blast fires a beam at a creature within range. It makes an attack roll against the target's Armour Class, and the target's spell resistance applies. On a hit the target takes 1d10 magical damage, doubled on a critical.

The attack roll is 1 + d20 + your Warlock base attack bonus + your Charisma modifier + your Eldritch Blast Weapon Focus feats + Epic Prowess + (Warlock levels / 5), against the target's Armour Class.

Type of featClass
UseSelected
Prerequisitesnone
Counts as an attackYes - using it on someone is a hostile act

Beams

The number of beams scales with your Warlock level:

Warlock levelBeams
11
82
153
224
295
366

When there is more than one target in the area of effect, the beams are split evenly between them.

It keeps firing

  • Cast at a creature, or at a spot on the ground, the blast queues itself again at the same target and keeps firing until you clear your action queue.
  • This happens only when a player character casts it directly, not when the blast comes from an item.
  • It can be switched off per character, from the Player Menu.

Dark Pacts

Dark Pacts add effects to the blast. The save DC for those effects is 5 + (Warlock levels / 2) + your Charisma modifier, plus any Eldritch Blast DC bonus from your equipment.

Two pacts change the blast itself rather than adding an effect:

Who gets it

Granted automatically: Warlock (level 1).

Required for

Feats: Improved Critical, Weapon Focus.

See also