Wild Shape
| School | Evocation (opposed by Conjuration) |
| Spell level | innate level 1 - no class learns it from a spellbook |
| Range | Personal - 0 metres, or 2.25 when aimed at another creature |
| Components | Somatic |
| Can be aimed at | yourself |
How it works
- It lasts one hour per Druid level, and Extend doubles that.
- Only Druid levels count: nothing else you have taken lengthens it or strengthens the shape.
- From Druid level 12 each shape becomes its dire version.
Wild Shape, Brown Bear
- It lasts one hour per Druid level, and Extend doubles that.
- Only Druid levels count: nothing else you have taken lengthens it or strengthens the shape.
- From Druid level 12 each shape becomes its dire version.
Wild Shape, Panther
- It lasts one hour per Druid level, and Extend doubles that.
- Only Druid levels count: nothing else you have taken lengthens it or strengthens the shape.
- From Druid level 12 each shape becomes its dire version.
Wild Shape, Wolf
- It lasts one hour per Druid level, and Extend doubles that.
- Only Druid levels count: nothing else you have taken lengthens it or strengthens the shape.
- From Druid level 12 each shape becomes its dire version.
Wild Shape, Boar
- It lasts one hour per Druid level, and Extend doubles that.
- Only Druid levels count: nothing else you have taken lengthens it or strengthens the shape.
- From Druid level 12 each shape becomes its dire version.
Wild Shape, Badger
- It lasts one hour per Druid level, and Extend doubles that.
- Only Druid levels count: nothing else you have taken lengthens it or strengthens the shape.
- From Druid level 12 each shape becomes its dire version.
Choices
Casting it opens a menu with 5 options.
| Option | Range |
|---|---|
| Wild Shape, Brown Bear | Personal |
| Wild Shape, Panther | Personal |
| Wild Shape, Wolf | Personal |
| Wild Shape, Boar | Personal |
| Wild Shape, Badger | Personal |
Where it comes from
No class learns this from a spellbook: it is the ability a feat uses, and what it does is on the feat's page.
Cast by a feat: Wild Shape.
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes