Undeath's Eternal Foe
All allies in the area of effect will receive the following bonuses: 50% immunity to negative damage, immunity to level/energy drain, immunity to ability score decreases, immunity to poisons, immunity to diseases and a +4 deflection bonus to AC.
| School | Abjuration (opposed by Conjuration) |
| Spell level | Cleric 9 |
| Range | Long - 40 metres |
| Components | Verbal and somatic |
| Can be aimed at | yourself, a creature, a spot on the ground, an item or a placeable |
| Area of effect | 3.33 metre radius |
| Concentration | Casting can be disrupted by damage |
| Duration | 2 Rounds / Level |
| Save | None |
| Spell Resistance | No |
| Metamagic allowed | Extend, Quicken, Silent, Still |
How it works
- It lasts two rounds per caster level, and Extend doubles that.
- It reaches allies within 3.33 metres, whether the caster can see them or not.
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes