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Sunbeam

The caster summons a globe of divine radiance to blind and burn those within the area of effect. Undead take 1d6 points of divine damage per caster level (up to 20d6) + 1d6 per caster level after caster level 20 (maximum 30d6). All other monster types take half of the damage, and are blinded for 2 rounds. A successful Fortitude save halves the damage for undead and voids blindness for others.

SchoolEvocation (opposed by Conjuration)
Spell levelCleric 8, Druid 8
RangeMedium - 20 metres
ComponentsVerbal and somatic
Can be aimed ata creature, a spot on the ground, an item or a placeable
Area of effect10 metre radius
Counts as an attackYes - casting it on someone is a hostile act
ConcentrationCasting can be disrupted by damage
Duration3 Rounds
Additional Counter SpellsCreate Greater Undead
SaveFortitude Negates
Spell ResistanceYes
Metamagic allowedMaximize, Quicken, Silent, Still

How it works

  • Past caster level 20 the extra dice come one per TWO levels, not one per level - 20 dice at 20, 25 at 30, 30 at 40.
  • It needs no line of sight: it burns whatever stands inside the globe.

Where it comes from

Cleric domain: Sun (level 7).

See also