Strength Domain, Divine Strength
| School | Conjuration (opposed by Transmutation) |
| Spell level | innate level 1 - no class learns it from a spellbook |
| Range | Personal - 0 metres, or 2.25 when aimed at another creature |
| Components | Verbal and somatic |
| Can be aimed at | yourself |
| Metamagic allowed | Empower, Extend |
How it works
- Strength rises by 2 plus a third of your Cleric levels, and you deal that much more damage - divine, or negative if you are evil - and gain the same bonus to Concentration.
- It lasts 3 turns plus your Charisma modifier, and cannot be dispelled.
Where it comes from
No class learns this from a spellbook: it is the ability a feat uses, and what it does is on the feat's page.
Cast by a feat: Strength Domain Powers.
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes