Inspire Courage
| School | Evocation (opposed by Conjuration) |
| Spell level | innate level 1 - no class learns it from a spellbook |
| Range | Personal - 0 metres, or 2.25 when aimed at another creature |
| Components | Verbal |
| Can be aimed at | yourself |
| Area of effect | 10 metre radius |
How it works
- Every ally within 10 metres becomes immune to fear, and is cleared of penalties to abilities, Armour Class, attack, damage, damage immunity, saving throws, spell resistance and skills, of blindness, deafness, paralysis and negative levels, and of any damage-over-time running on them.
- It lasts one hour per Purple Dragon Knight level and cannot be dispelled.
- Being silenced stops you using it, and an ally who is silenced or deafened gets nothing from it.
Where it comes from
No class learns this from a spellbook: it is the ability a feat uses, and what it does is on the feat's page.
Cast by a feat: Inspire Courage.