Holy Aura
But of course.
| School | Abjuration (opposed by Conjuration) |
| Spell level | innate level 8 - no class learns it from a spellbook |
| Range | Personal - 0 metres, or 2.25 when aimed at another creature |
| Components | Verbal and somatic |
| Can be aimed at | yourself or an item |
| Concentration | Casting can be disrupted by damage |
| Metamagic allowed | Extend, Quicken, Silent, Still |
How it works
- It lasts one round per caster level, and Extend doubles that.
- Everyone it covers gains +4 to Armour Class and +4 to saving throws against evil creatures, and spell resistance of 25, or of your caster level if that is higher.
- An evil creature striking one of them in melee takes 1d8 divine damage plus half your caster level.