Drink Blood
| School | Necromancy (opposed by Divination) |
| Spell level | innate level 1 - no class learns it from a spellbook |
| Range | Touch - 2.25 metres |
| Can be aimed at | a creature or an item |
| Counts as an attack | Yes - casting it on someone is a hostile act |
How it works
- Undead and constructs have no blood to take, and a target under Negative Energy Protection cannot be drunk from at all.
- At full hit points you cannot use it.
Where it comes from
No class learns this from a spellbook: it is the ability a feat uses, and what it does is on the feat's page.
Cast by a feat: Drink Blood.
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes