Cone of Disease
Cone: (several effects, depending on ability name) The creature unleashes energy in the form of a cone in front of it (11 meters long), hitting all hostile creatures in the area of effect. For disease, poison: All hostile creatures in the area of effect have to pass a Fort Saving Throw against disease|poison or be diseased|poisoned permanently. (disease and poison type scale with creature level)
| School | Evocation (opposed by Conjuration) |
| Spell level | innate level 5 - no class learns it from a spellbook |
| Range | Short - 8 metres |
| Components | Somatic |
| Can be aimed at | yourself, a creature, a spot on the ground, a door or a placeable |
| Area of effect | 11 metre cone |
| Counts as an attack | Yes - casting it on someone is a hostile act |
How it works
- The save DC is 13 + half the creature's levels.
- The cone reaches 11 metres, and grows with the size of the creature breathing it.
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes