Generated
Cold Brand
How it works
- It throws one ball per caster level up to 15, then one more every five levels: 20 at level 40.
- Each ball does that same number of six-sided dice, so 20d6 at level 40, and a Reflex save halves it.
- No target is ever hit by more than one ball, and the caster is never caught by it.
- The balls fall on hostile creatures within 8.33 metres that the caster can see.
See also