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Generated

Aura of Fear

Dragon Breath: damage The creature breathes energy in the form of a cone in front of it (14 meters long), hitting all hostile creatures in the area of effect. All hostile creatures in the area of effect have to make a Reflex Saving Throw vs the element of the attack, and receive 2 + (levels / 2) + (levels / 10) * d6 as damage (d8 if electrical or negative, d10 if cold or fire). The DC for the save is: 17 + (the creature's hit dice / 2). A boss or a unique creature adds a tenth to both the damage and the DC. If the Save is passed, only half of the damage is received. A gas breath also poisons whoever it catches, and that poison does not wear off on its own. Damage can be Acid, Cold, Fire, Electric, Sonic, Gas (acid), Negative.

SchoolEvocation (opposed by Conjuration)
Spell levelinnate level 4 - no class learns it from a spellbook
RangePersonal - 0 metres, or 2.25 when aimed at another creature
Can be aimed atyourself
Counts as an attackYes - casting it on someone is a hostile act

How it works

  • It stays up until you turn it off, and using the ability again turns it off.
  • It cannot be dispelled.

See also