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Aura of Electricity

Aura of Electricity The creature projects a 4 meters radius field of energy. The field of energy follows the owner when it moves. Any hostile creature standing in the area of effect receives (owner levels / 4) + (owner levels / 8) * d4 as electric damage per round. The creature entering will have to make a Fort Saving Throw. The DC for the save, if the owner of the aura is a NPC is: 10 + (creature levels / 2) + (creature levels / 8) The DC for the save, if the owner of the aura is a Player Character is: 10 + (creature levels / 2) + (creature levels / 8) + (wisdom modifier / 2) If the Fort save is passed, only half of the damage is taken.

SchoolEvocation (opposed by Conjuration)
Spell levelinnate level 4 - no class learns it from a spellbook
RangePersonal - 0 metres, or 2.25 when aimed at another creature
Can be aimed atyourself
Counts as an attackYes - casting it on someone is a hostile act

How it works

  • It stays up until you turn it off, and using the ability again turns it off.
  • It cannot be dispelled.

See also