Patch note, 28 December 2019
A record of what changed on this day, imported from the announcement as it was written. It is not kept up to date: for how the game works now, read the page for the thing itself. See all patch notes.
Hotfixes after December major patch:
- – Fixed Spell Slot rest bug
- – Adjusted dungeons CD: 3 hours for LOW lvl dungeon (lvl 15+), 6 hours for LVL 21+ dungeons, 9 hours for lvl 40+ dungeons, 12 hours for RAIDS.
- – Spell Slot Restore Potion can now be used each 8 ingame hours
- – Adjusted some missing transition
- – Slightly reduced area damage dices during boss fight
- – Replaced Ruin VFX from boss area damage mechanic
- – Added a malus for ppl exploiting the fast weapon switch bug. (-10 to base attack)
- – Dungeon minimum lvl required now considers character ECL too