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Patch note, 28 December 2019

A record of what changed on this day, imported from the announcement as it was written. It is not kept up to date: for how the game works now, read the page for the thing itself. See all patch notes.

Hotfixes after December major patch:

  • – Fixed Spell Slot rest bug
  • – Adjusted dungeons CD: 3 hours for LOW lvl dungeon (lvl 15+), 6 hours for LVL 21+ dungeons, 9 hours for lvl 40+ dungeons, 12 hours for RAIDS.
  • – Spell Slot Restore Potion can now be used each 8 ingame hours
  • – Adjusted some missing transition
  • – Slightly reduced area damage dices during boss fight
  • – Replaced Ruin VFX from boss area damage mechanic
  • – Added a malus for ppl exploiting the fast weapon switch bug. (-10 to base attack)
  • Dungeon minimum lvl required now considers character ECL too