Skip to content

Generated

Protection Domain Powers

grants access to the Divine Protection ability Divine Protection: The cleric is able to cast an improved form of Sanctuary that sets the save DC at Cleric Level + Charisma Modifier. The effect has a duration of 2 + Charisma modifier rounds

Type of featDomain
Use2/Day + 1 each 20 cleric levels.
Prerequisitesnone
Uses per day2 + (your Cleric levels / 20) a day
TargetYourself
Ability usedProtection Domain, Divine Protection
Duration2 rounds (12 seconds) + 1 round per point of Charisma modifier, at least 2 rounds. In the arena while a tournament is running: 18 seconds.

How it works

  • The Sanctuary DC is your caster level + your Charisma modifier.
  • It cannot be dispelled.

Bonus Spells

The cleric gains access to the following spells at the specified spell level: Shield (1), Ghostly Visage (2), Displacement (3), Minor Globe of Invulnerability (4), Mestil's Acid Sheath (5), Globe of Invulnerability (6), Spell Mantle (7), Premonition (8).

See also