Circle Kick (Toggle)
If the character succeeds in hitting an opponent with an unarmed attack, that character gets an additional free attack against another, nearby enemy and switches targets to that enemy. There is a maximum of one free attack per round. This ability can be toggled on or off once every 6 seconds.
| Type of feat | General |
| Use | Toggled. |
| Prerequisites | Dexterity 15, attack bonus +3, Improved Unarmed Strike |
| Target | Yourself |
| Ability used | Circle Kick (Toggle) |
How it works
- It turns Circle Kick on and off. You must wait 6 seconds between toggles.
Who gets it
A class may choose it: Arcane Archer, Assassin, Barbarian, Bard, Blackguard, Cleric, Divine Champion, Druid, Dwarven Defender, Elite Guard, Fighter, God's Eye Scout, Monk, Northern Templar, Paladin, Pale Master, Purple Dragon Knight, Ranger, Red Dragon Disciple, Rogue, Shadowdancer, Shifter, Skald, Sorcerer, Warlock, Weapon Master, Wizard.
