Events
Happy Hour
Happy Hour starts by itself on Saturdays and Sundays, at two set hours of the day, and runs to the end of that hour. While it is on:
- +20% experience
- the chance of a unique creature is 10%, from the usual 2%
- the base chance of a vengeful item is 4%, from the usual 1%
It is announced when it starts and when it ends. The staff can also start one outside those hours.
Time trials
The staff can put a dungeon into event mode. While event mode is on, finishing a run puts your time on a leaderboard, and the fastest run wins. The score is the run's time, in minutes and seconds, counted from the start of the run.
A run scores once, when it is finished. Kills, objectives and items do not score. Deaths are not counted, neither against you nor for you.
Whose time it is
The board ranks parties, counted by account rather than by character:
- Two characters belonging to the same person count as one member of the party.
- A player running alone is a party of one, and competes with the rest.
- Running it again improves the row your party already holds instead of adding a second one.
- The row shows the character that submitted the time, and the size of the party beside it when there was more than one of you.
Everyone bound to the run counts, including somebody who died or logged out partway.
The board on screen
While an event is running you get a small board: the top 5, and your own row below it, highlighted. The full leaderboard holds 50 places.
| Command | What it does |
|---|---|
-hud | hide or show the top list |
-clock | hide or show the run clock |
-cls | open the full leaderboard |
An event announces itself to the whole server when it starts, warns twice before it ends, and posts the final standings. The same three moments are posted to Discord, with an updated table whenever the top 10 changes.
Getting into an event dungeon
An event can carry restrictions, and they are checked at the door.
- A limit on how many players a run may have. It counts everybody who has ever been in that instance, including people who left. You are never refused from a run you are already part of.
- A maximum character level.
- A restriction on the gear you may bring. The staff pick one rule from a list. Each rule sets the highest item quality allowed. Some rules also block vengeful items, and some allow better gear in the weapon and ammunition slots only. Every item you have equipped is checked, and a single item that breaks the rule keeps you out until you take it off.
- A different cooldown on the dungeon, which can be shorter than usual or none at all.
DM events
The staff also run events by hand, with teams. A death on an event team is not an ordinary death: there is no corpse and no penalty, and you respawn at your team's point, sometimes after a set wait.
World bosses
A world boss can be summoned into the open world. The summoning is announced, and the boss arrives 5 minutes later. See Bosses.
