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December HC: Fallen

zyztem

  • RaceVampire
  • ClassesMonk 8Blackguard 2Elite Guard 30
  • Level40
  • AlignmentLawful Evil

Hardcore hall of fame

  • StatusFallen
  • Level reached40 (max)
  • Created2026-01-06
  • Reached max2026-01-09
  • Time to max3.2 days
  • Fallen2026-01-16
  • Balms used0

Statistics

  • 8STR
  • 34DEX
  • 12CON
  • 12INT
  • 14WIS
  • 8CHA
  • 77AC
  • 704HP
  • 28BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Ride43
  • Pick Pocket21
  • Tumble20
  • Discipline15
  • Hide5
  • Disable Trap1
  • Open Lock1

Feats 64

  • Alertness L9
  • Armor Proficiency (heavy) L9
  • Armor Proficiency (light) L9
  • Armor Proficiency (medium) L9
  • Armor Skin L21
  • Associates Control L1
  • Blind-Fight L1
  • Blinding Speed L27
  • Cleave L1
  • Collectibles Menu L1
  • Crossbow Precision L15
  • Dark Blessing L10
  • Darkvision L1
  • Deflect Arrows L2
  • Devastating Blow (Light Crossbow) L30
  • Devastating Critical (light crossbow) L30
  • Drink Blood L1
  • Elite Guard Training L15
  • Epic Character L21
  • Epic Elite Guard L21
  • Epic Prowess L39
  • Epic Weapon Focus (heavy crossbow) L22
  • Epic Weapon Focus (light crossbow) L22
  • Epic Weapon Specialization (heavy crossbow) L25
  • Epic Weapon Specialization (light crossbow) L25
  • Evasion L1
  • Flurry of Blows L1
  • Fly L1
  • Great Dexterity I L24
  • Great Dexterity II L25
  • Great Dexterity III L33
  • Great Dexterity IV L35
  • Great Dexterity V L36
  • Great Dexterity VI L40
  • Improved Critical (heavy crossbow) L17
  • Improved Critical (light crossbow) L17
  • Improved Knockdown L6
  • Improved Unarmed Strike L1
  • Knockdown L6
  • Monk AC Bonus L1
  • Monk Speed L3
  • Mounted Archery L18
  • Mounted Combat L15
  • Overwhelming Critical (heavy crossbow) L30
  • Overwhelming Critical (light crossbow) L30
  • Player Menu L1
  • Point Blank Shot L3
  • Purity of Body L5
  • Rapid Reload L6
  • Shield Proficiency L9
  • Smite Good L10
  • Sniper L20
  • Still Mind L3
  • Stunning Fist L1
  • Toughness L12
  • Use Poison L9
  • Weapon Focus (heavy crossbow) L11
  • Weapon Focus (light crossbow) L11
  • Weapon Proficiency (martial) L9
  • Weapon Proficiency (monk) L1
  • Weapon Proficiency (simple) L9
  • Weapon Specialization (heavy crossbow) L13
  • Weapon Specialization (light crossbow) L13
  • Wholeness of Body L7

Equipment

  • Head [BRILLIANT] Helm of the Headhunter
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +4
    • Damage Resistance Acid Resist 5 / -
    • Damage Resistance Cold Resist 5 / -
    • Damage Resistance Electrical Resist 5 / -
    • Damage Resistance Fire Resist 5 / -
    • Saving Throw Bonus Universal +2
    • Skill Bonus Discipline +5
  • Chest Cloth
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Freedom of Movement
  • Boots Crafted Gold Boots
    • AC Bonus +5
    • Haste
    • Ability Bonus Constitution +5
    • Skill Bonus Discipline +4
    • Saving Throw Bonus Universal +2
  • Arms [BRILLIANT] Epic Bracers of the Tribeslayer
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Miscellaneous Fear
    • Saving Throw Bonus: Specific Fortitude +4
  • Right Hand Felicia's Swift Reply
    • Attack Bonus +7
    • Damage Bonus Cold 2d6 Damage
    • Damage Resistance Cold Resist 15 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Miscellaneous Knockdown
    • Keen
    • Light Bright (20m) Blue
    • Massive Criticals 1d10 Damage
    • Mighty +20
    • On Crit Cast Spell Cold Brand (same as firebrand, but does cold damage) Level 6
    • Regeneration +4
    • Skill Bonus Discipline +10
    • Skill Bonus Perform +10
  • Cloak Cloak of Fortification +5
    • AC Bonus +5
    • Saving Throw Bonus Universal +5
  • Left Ring [BRILLIANT] Rift Ringlet (right)
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Intelligence +4
    • Ability Bonus Strength +4
    • Ability Bonus Wisdom +4
    • Regeneration +1
    • Saving Throw Bonus Universal +1
  • Right Ring [BRILLIANT] Rift Ringlet (right)
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Intelligence +4
    • Ability Bonus Strength +4
    • Ability Bonus Wisdom +4
    • Regeneration +1
    • Saving Throw Bonus Universal +1
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +3
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Charisma +6
    • Ability Bonus Wisdom +6
  • Belt Crafted Gold Warding Buckle
    • AC Bonus +6
    • Regeneration +2
    • Immunity: Miscellaneous Knockdown
    • Saving Throw Bonus Universal +4
  • Bolts Spider-Infused Bolts
    • Damage Bonus Acid 2d10 Damage
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Magical 2d8 Damage
    • Extra Ranged Damage Type Slashing
    • On Hit Poison DC=48 1d2 Strength Damage
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Last played 2026-01-16