Skip to content

zzzzzzzzTEST 26BG Test

zercman

  • RaceVampire
  • ClassesRogue 13Blackguard 26Monk 1
  • Level40
  • AlignmentLawful Evil

Statistics

  • 12STR
  • 34DEX
  • 12CON
  • 8INT
  • 14WIS
  • 8CHA
  • 73AC
  • 656HP
  • 27BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Tumble40
  • Use Magic Device27
  • Concentration9
  • Hide5

Feats 65

  • Armor Proficiency (heavy) L11
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L11
  • Armor Skin L29
  • Associates Control L1
  • Blind-Fight L18
  • Cleave L6
  • Collectibles Menu L1
  • Dark Blessing L12
  • Darkvision L1
  • Defensive Roll L39
  • Drink Blood L1
  • Epic Blackguard L24
  • Epic Character L21
  • Epic Dodge L39
  • Epic Prowess L32
  • Epic Toughness I L35
  • Epic Weapon Focus (unarmed strike) L26
  • Evasion L2
  • Extend Spell L12
  • Flurry of Blows L22
  • Fly L1
  • Great Dexterity I L21
  • Great Dexterity II L24
  • Great Dexterity III L27
  • Great Dexterity IV L30
  • Great Dexterity V L33
  • Great Dexterity VI L36
  • Improved Critical (unarmed strike) L15
  • Improved Evasion L10
  • Improved Sneak Attack I L38
  • Improved Unarmed Strike L22
  • Monk AC Bonus L22
  • Player Menu L1
  • Power Attack L1
  • Shield Proficiency L11
  • Smite Good L12
  • Sneak Attack (+1d6) L1
  • Sneak Attack (+2d6) L3
  • Sneak Attack (+3d6) L5
  • Sneak Attack (+4d6) L7
  • Sneak Attack (+5d6) L9
  • Sneak Attack (+6d6) L21
  • Sneak Attack (+7d6) L39
  • Sneak Attack, Blackguard (+1d6) L14
  • Sneak Attack, Blackguard (+2d6) L17
  • Sneak Attack, Blackguard (+3d6) L20
  • Sneak Attack, Blackguard (+4d6) L26
  • Sneak Attack, Blackguard (+5d6) L29
  • Sneak Attack, Blackguard (+6d6) L32
  • Sneak Attack, Blackguard (+7d6) L35
  • Sneak Attack, Blackguard (+8d6) L38
  • Stunning Fist L22
  • Summon Fiend L15
  • Turn Undead L13
  • Uncanny Dodge I L3
  • Uncanny Dodge II L6
  • Uncanny Dodge III L21
  • Use Poison L11
  • Weapon Finesse L3
  • Weapon Focus (unarmed strike) L9
  • Weapon Proficiency (martial) L11
  • Weapon Proficiency (monk) L22
  • Weapon Proficiency (rogue) L1
  • Weapon Proficiency (simple) L11

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Chest Cloth
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
  • Arms Lesser Shandaular Claws
    • Damage Bonus Acid 2d6 Damage
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus Piercing 2d6 Damage
    • Enhancement Bonus +7
    • Extra Melee Damage Type Slashing
    • Keen
    • On Hit Crushing Blow (Reduce your target physical damage immunities by 5%) Level 1 5%
    • Use Limitation: Class Monk
    • Use Limitation: Class Purple Dragon Knight
    • Use Limitation: Class Red Dragon Disciple
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Resistance Piercing Resist 10 / -
    • Ability Bonus Charisma +6
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Ability Bonus Charisma +6
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +5
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Saving Throw Bonus: Specific Will +5
Export sheet (text)

Last played 2026-08-04