
zzzzzzzzTEST 26BG Test
- RaceVampire
- ClassesRogue 13Blackguard 26Monk 1
- Level40
- AlignmentLawful Evil
Statistics
- 12STR
- 34DEX
- 12CON
- 8INT
- 14WIS
- 8CHA
- 73AC
- 656HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Tumble40
- Use Magic Device27
- Concentration9
- Hide5
Feats 65
- Armor Proficiency (heavy) L11
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L11
- Armor Skin L29
- Associates Control L1
- Blind-Fight L18
- Cleave L6
- Collectibles Menu L1
- Dark Blessing L12
- Darkvision L1
- Defensive Roll L39
- Drink Blood L1
- Epic Blackguard L24
- Epic Character L21
- Epic Dodge L39
- Epic Prowess L32
- Epic Toughness I L35
- Epic Weapon Focus (unarmed strike) L26
- Evasion L2
- Extend Spell L12
- Flurry of Blows L22
- Fly L1
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L27
- Great Dexterity IV L30
- Great Dexterity V L33
- Great Dexterity VI L36
- Improved Critical (unarmed strike) L15
- Improved Evasion L10
- Improved Sneak Attack I L38
- Improved Unarmed Strike L22
- Monk AC Bonus L22
- Player Menu L1
- Power Attack L1
- Shield Proficiency L11
- Smite Good L12
- Sneak Attack (+1d6) L1
- Sneak Attack (+2d6) L3
- Sneak Attack (+3d6) L5
- Sneak Attack (+4d6) L7
- Sneak Attack (+5d6) L9
- Sneak Attack (+6d6) L21
- Sneak Attack (+7d6) L39
- Sneak Attack, Blackguard (+1d6) L14
- Sneak Attack, Blackguard (+2d6) L17
- Sneak Attack, Blackguard (+3d6) L20
- Sneak Attack, Blackguard (+4d6) L26
- Sneak Attack, Blackguard (+5d6) L29
- Sneak Attack, Blackguard (+6d6) L32
- Sneak Attack, Blackguard (+7d6) L35
- Sneak Attack, Blackguard (+8d6) L38
- Stunning Fist L22
- Summon Fiend L15
- Turn Undead L13
- Uncanny Dodge I L3
- Uncanny Dodge II L6
- Uncanny Dodge III L21
- Use Poison L11
- Weapon Finesse L3
- Weapon Focus (unarmed strike) L9
- Weapon Proficiency (martial) L11
- Weapon Proficiency (monk) L22
- Weapon Proficiency (rogue) L1
- Weapon Proficiency (simple) L11
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Haste
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
Arms Lesser Shandaular Claws- Damage Bonus Acid 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Piercing 2d6 Damage
- Enhancement Bonus +7
- Extra Melee Damage Type Slashing
- Keen
- On Hit Crushing Blow (Reduce your target physical damage immunities by 5%) Level 1 5%
- Use Limitation: Class Monk
- Use Limitation: Class Purple Dragon Knight
- Use Limitation: Class Red Dragon Disciple
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Piercing Resist 10 / -
- Ability Bonus Charisma +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Charisma +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Will +5
Export sheet (text)
Last played 2026-08-04