
Statistics
- 30STR
- 22DEX
- 24CON
- 8INT
- 26WIS
- 8CHA
- 53AC
- 1060HP
- 23BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Tumble43
Feats 68
- Alertness L1
- Animal Companion L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L36
- Associates Control L1
- Blind-Fight L18
- Cleave L16
- Collectibles Menu L1
- Darkvision L1
- Deflect Arrows L17
- Diamond Body L26
- Diamond Soul L27
- Empty Body L34
- Epic Character L21
- Epic Damage Reduction I L21
- Epic Damage Reduction II L24
- Epic Damage Reduction III L27
- Epic Fortitude L21
- Epic Monk L37
- Epic Toughness I L33
- Epic Toughness II L39
- Epic Weapon Specialization (unarmed strike) L37
- Evasion L16
- Flurry of Blows L16
- Great Fortitude L1
- Greater Spell Focus (Evocation) L15
- Greater Spell Penetration L6
- Greater Wildshape I (wyrmling shape) L7
- Greater Wildshape II L9
- Greater Wildshape III L11
- Greater Wildshape IV L30
- Humanoid Shape L13
- Improved Evasion L24
- Improved Knockdown L21
- Improved Unarmed Strike L16
- Infinite Greater Wildshape I L10
- Infinite Greater Wildshape II L13
- Infinite Greater Wildshape III L30
- Ki Strike +1 L25
- Ki Strike +2 L28
- Ki Strike +3 L32
- Knockdown L21
- Large Stature L1
- Maximize Spell L9
- Monk AC Bonus L16
- Monk Speed L18
- Nature Sense L1
- Outsider Shape L30
- Perfect Self L36
- Player Menu L1
- Purity of Body L20
- Quivering Palm L31
- Resist Nature's Lure L4
- Shield Proficiency L1
- Spell Focus (Evocation) L12
- Spell Penetration L3
- Still Mind L18
- Stunning Fist L16
- Toughness L1
- Trackless Step L3
- Weapon Proficiency (druid) L1
- Weapon Proficiency (monk) L16
- Weapon Specialization (unarmed strike) L25
- Wholeness of Body L22
- Wild Shape L5
- Wild Shape (2x day) L6
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Haste
- Immunity: Miscellaneous Death Magic
- Damage Reduction +7 Soak 5 Damage
- Immunity: Damage Type Acid 15%
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Miscellaneous Knockdown
- Immunity: Damage Type Fire 100%
- Damage Vulnerability Cold 50% Damage Vulnerability
- Spell Resistance 32
- Ability Bonus Constitution +12
- Ability Bonus Strength +12
- Skill Bonus Discipline +10
- Skill Bonus Spot +10
- Ability Bonus Dexterity +12
- Regeneration +12
- Skill Bonus Hide +17
- Skill Bonus Move Silently +27
- Ability Bonus Charisma +12
- Ability Bonus Wisdom +12
- Saving Throw Bonus: Specific Reflex +7
- Ability Bonus Intelligence +12
- Saving Throw Bonus: Specific Fortitude +3
- Skill Bonus Tumble +7
- AC Bonus +8
Right Hand _SHAPE_AZER_AXE Tier 3- Keen
- Visual Effect Holy
- On Hit Blindness DC=42
- Bonus Feat Cleave
- Bonus Feat Knockdown
- Bonus Feat Power Attack
- Visual Effect Fire
- Damage Bonus Piercing 1d8 Damage
- Damage Bonus Positive Energy 1d8 Damage
- Enhancement Bonus +8
- Massive Criticals 1d12 Damage
- Damage Bonus Fire 2d6 Damage
Export sheet (text)
Last played 2026-10-10
