
zzzzz[TEST] SD2 Test
- RacePixie
- ClassesRanger 9Paladin 1Shadowdancer 30
- Level40
- AlignmentLawful Good
Statistics
- 14STR
- 34DEX
- 14CON
- 8INT
- 11WIS
- 10CHA
- 73AC
- 660HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Pick Pocket43
- Ride43
- Tumble40
- Hide10
- Move Silently8
Feats 60
- Animal Companion L7
- Armor Proficiency (heavy) L6
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L39
- Associates Control L1
- Blind-Fight L15
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L15
- Divine Grace L6
- Divine Health L6
- Dodge L1
- Dual-Wield L1
- Epic Character L21
- Epic Dodge L35
- Epic Prowess L24
- Epic Shadowdancer L21
- Epic Shadowlord L23
- Epic Weapon Focus (kukri) L21
- Evasion L12
- Favored Enemy: Monstrous Humanoids L5
- Favored Enemy: Undead L1
- Fly L1
- Great Dexterity I L26
- Great Dexterity II L27
- Great Dexterity III L29
- Great Dexterity IV L30
- Great Dexterity V L32
- Great Dexterity VI L33
- Great Dexterity VII L38
- Hide in Plain Sight L11
- Improved Critical (kukri) L12
- Improved Evasion L20
- Improved Two-Weapon Fighting L10
- Lay on Hands L6
- Mobility L9
- Mounted Combat L36
- Player Menu L1
- Point Blank Shot L1
- Rapid Shot L10
- Shadow Daze L13
- Shadow Evade L14
- Shield Proficiency L1
- Slippery Mind L17
- Small Stature L1
- Spring Attack L18
- Summon Shadow L15
- Toughness L6
- Trackless Step L1
- Uncanny Dodge I L12
- Uncanny Dodge II L15
- Uncanny Dodge III L20
- Weapon Finesse L1
- Weapon Focus (kukri) L3
- Weapon Proficiency (Paladin) L6
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (exotic) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Charisma +6
- Ability Bonus Wisdom +6
Right Hand Inconsequence- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
- Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
Left Hand Inconsequence- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
- Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Charisma +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Ring Flame Shard of Pyrosys- Damage Resistance Fire Resist 25 / -
- Damage Vulnerability Cold 10% Damage Vulnerability
- Immunity: Damage Type Fire 10%
- Regeneration +4
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Belt Whispering Sash- Bigby Protection +3
- Bonus Feat Dodge
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Disable Trap +15
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Search +15
- Skill Bonus Spot +15
Export sheet (text)
Last played 2026-05-22