
Statistics
- 8STR
- 34DEX
- 12CON
- 12INT
- 14WIS
- 8CHA
- 76AC
- 900HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Ride40
- Pick Pocket21
- Tumble20
- Search7
Feats 50
- Animal Companion L6
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L27
- Associates Control L1
- Bane of Enemies L25
- Blind-Fight L6
- Blinding Speed L26
- Collectibles Menu L1
- Darkvision L1
- Drink Blood L1
- Dual-Wield L1
- Epic Character L21
- Epic Prowess L29
- Epic Ranger L21
- Epic Toughness I L30
- Epic Toughness II L32
- Epic Toughness III L35
- Epic Toughness IV L35
- Epic Toughness V L38
- Epic Toughness VI L40
- Epic Weapon Focus (longsword) L23
- Extend Spell L15
- Favored Enemy: Dragons L10
- Favored Enemy: Half-Orcs L1
- Favored Enemy: Magical Beasts L5
- Favored Enemy: Monstrous Humanoids L20
- Favored Enemy: Undead L15
- Fly L1
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L30
- Great Dexterity IV L33
- Great Dexterity V L36
- Great Dexterity VI L39
- Improved Critical (longsword) L12
- Improved Evasion L40
- Improved Two-Weapon Fighting L9
- Mounted Combat L18
- Player Menu L1
- Point Blank Shot L1
- Rapid Shot L9
- Shield Proficiency L1
- Toughness L9
- Trackless Step L1
- Weapon Finesse L1
- Weapon Focus (longsword) L3
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Gauntlet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Will +5
Right Hand Frostbite- Damage Bonus Bludgeoning 2d8 Damage
- Damage Bonus Cold 2d12 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus vs. Racial Type Undead 2d6 Damage Piercing
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Icy Vengeance (4d6 Cold and 4d6 Pure damage to all enemies within 5m) Level 2
- Visual Effect Psionic / Mind
Left Hand Nordock Craft Light Tower Shield- Ability Bonus Constitution +4
- AC Bonus +6
- Base Item Weight Reduction 10% of Weight
- Regeneration +2
- Skill Bonus Taunt +10
Cloak Enchanter's Veil- Ability Bonus Charisma +12
- AC Bonus +7
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Ranger Level 4
- Extend Blinding Speed (10 rounds)
- Freedom of Movement
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +5
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Acid Resist 10 / -
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Export sheet (text)
Last played 2026-08-04