
Statistics
- 10STR
- 34DEX
- 14CON
- 10INT
- 12WIS
- 8CHA
- 65AC
- 850HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Search43
- Ride40
- Tumble20
- Animal Empathy5
Feats 54
- Ambidexterity L1
- Animal Companion L6
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L33
- Associates Control L1
- Aura of Doom L10
- Bane of Enemies L23
- Blind-Fight L6
- Blinding Speed L30
- Cast Darkness L1
- Collectibles Menu L1
- Darkvision L1
- Dual-Wield L1
- Epic Character L21
- Epic Prowess L29
- Epic Ranger L21
- Epic Toughness I L35
- Epic Toughness II L38
- Epic Toughness III L40
- Epic Weapon Focus (shortbow) L25
- Favored Enemy: Constructs L35
- Favored Enemy: Dragons L1
- Favored Enemy: Elementals L26
- Favored Enemy: Half-Orcs L5
- Favored Enemy: Magical Beasts L15
- Favored Enemy: Monstrous Humanoids L20
- Favored Enemy: Shapechangers L32
- Favored Enemy: Undead L10
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L27
- Great Dexterity IV L30
- Great Dexterity V L36
- Great Dexterity VI L39
- Hardiness vs. Enchantments L1
- Immunity To Sleep L1
- Improved Critical (shortbow) L9
- Improved Evasion L40
- Improved Two-Weapon Fighting L9
- Large Stature L1
- Player Menu L1
- Point Blank Shot L1
- Rapid Shot L9
- Shield Proficiency L1
- Toughness L1
- Trackless Step L1
- Two-Weapon Fighting L1
- Weapon Finesse L18
- Weapon Focus (shortbow) L3
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Gauntlet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Cold Resist 10 / -
Right Hand Lightning's Flight- Attack Bonus +7
- Damage Bonus Electrical 2d6 Damage
- Damage Resistance Electrical Resist 15 / -
- Extend Storm of Vengeance (5 rounds)
- Immunity: Damage Type Electrical 10%
- Immunity: Specific Spell Storm of Vengeance
- Keen
- Light Dim (5m) Blue
- Massive Criticals 2d8 Damage
- Mighty +20
- Regeneration +5
Cloak Enchanter's Veil- Ability Bonus Charisma +12
- AC Bonus +7
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Ranger Level 4
- Extend Blinding Speed (10 rounds)
- Freedom of Movement
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +5
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Ring Ring of Insanity- Decreased Skill Modifier Concentration -10
- Decreased Skill Modifier Discipline -10
- Immunity: Miscellaneous Mind-Affecting Spells
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Damage Resistance Fire Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Belt Belt of the Infernal Hunter- Ability Bonus Wisdom +6
- Bonus Feat Sneak Attack (+1d6)
- Bonus Spell Slot of Level Ranger Level 1
- Bonus Spell Slot of Level Ranger Level 1
- Bonus Spell Slot of Level Ranger Level 2
- Bonus Spell Slot of Level Ranger Level 2
- Bonus Spell Slot of Level Ranger Level 3
- Bonus Spell Slot of Level Ranger Level 3
- Bonus Spell Slot of Level Ranger Level 4
- Bonus Spell Slot of Level Ranger Level 4
- Bonus Spell Slot of Level Ranger Level 5
- Bonus Spell Slot of Level Ranger Level 5
- Extend Blinding Speed (10 rounds)
- Regeneration +4
- Skill Bonus Animal Empathy +10
- Skill Bonus Listen +10
- Skill Bonus Spot +10
- Use Limitation: Class Ranger
Arrows Dragon's Tooth Arrows- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Damage Bonus Negative Energy 2d10 Damage
- Extra Ranged Damage Type Slashing
Export sheet (text)
Last played 2026-08-04