
zzzzTEST Support PM Test
- RaceTroll
- ClassesBarbarian 6Bard 4Pale Master 30
- Level40
- AlignmentNeutral Evil
Statistics
- 8STR
- 8DEX
- 28CON
- 17INT
- 9WIS
- 8CHA
- 81AC
- 1034HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Spellcraft35
- Pick Pocket23
- Taunt23
- Use Magic Device23
- Tumble20
Feats 50
- Alertness L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Barbarian Fast Movement L1
- Barbarian Rage (1x per day) L1
- Barbarian Rage (2x per day) L4
- Bard Song L5
- Bardic Knowledge L5
- Blind-Fight L9
- Bone Skin L8
- Collectibles Menu L1
- Darkvision L1
- Deathless Master Touch L17
- Deathless Mastery L17
- Deathless Vigor L12
- Energy Resistance, Fire I L23
- Epic Character L21
- Epic Damage Reduction I L27
- Epic Damage Reduction II L30
- Epic Damage Reduction III L33
- Epic Fortitude L21
- Epic Palemaster L21
- Epic Skill Focus (Pick Pocket) L39
- Epic Skill Focus (Taunt) L36
- Epic Spell: Epic Mage Armor L26
- Epic Spell: Epic Warding L32
- Epic Spell: Greater Ruin L38
- Epic Spell: Hellball L35
- Epic Summon Fallen Angel L29
- Epic Weapon Focus (greatsword) L21
- Expertise L15
- Great Fortitude L1
- Improved Critical (greatsword) L12
- Improved Expertise L18
- Large Stature L1
- Player Menu L1
- Shield Proficiency L1
- Summon Fallen Angel L12
- Tough as Bone L14
- Uncanny Dodge I L2
- Uncanny Dodge II L18
- Undead Graft I L13
- Undead Graft II L15
- Weapon Focus (greatsword) L6
- Weapon Proficiency (Barbarian) L1
- Weapon Proficiency (exotic) L3
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Bloodforged Chains of Rage- Ability Bonus Strength +6
- AC Bonus +6
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Extend Barbarian Rage (10 rounds)
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Skill Bonus Discipline +20
- Skill Bonus Taunt +10
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Wisdom +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Skill Bonus Pick Pocket +15
- Ability Bonus Charisma +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Right Hand Meat Carver- Damage Bonus Bludgeoning 7d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Keen
- Massive Criticals 7d6 Damage
- On Crit Cast Spell Butcher Revenge (heals you by 2% of your missing health) Level 2
- Skill Bonus Discipline +10
- Visual Effect Absorb, Grey
Left Hand Moore's Insignia Shield- AC Bonus +6
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +4
- Skill Bonus Discipline +10
- Spiked Surface Slashing 7d6 Damage
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Regeneration +4
- Skill Bonus Pick Pocket +15
- Ability Bonus Charisma +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Skill Bonus Taunt +15
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Taunt +15
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2026-08-04