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ZZZZTEST SHIFTER 6 Test

zercman

  • RaceLich
  • ClassesDruid 5Barbarian 5Shifter 30
  • Level40
  • AlignmentNeutral Evil

Statistics

  • 30STR
  • 6DEX
  • 70CON
  • 16INT
  • 26WIS
  • 8CHA
  • 39AC
  • 1870HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Concentration43
  • Heal43
  • Hide43
  • Listen43
  • Move Silently43
  • Ride43
  • Spot43
  • Discipline23
  • Tumble21

Feats 55

  • Alertness L9
  • Animal Companion L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L21
  • Associates Control L1
  • Barbarian Fast Movement L6
  • Barbarian Rage (1x per day) L6
  • Barbarian Rage (2x per day) L9
  • Collectibles Menu L1
  • Darkvision L1
  • Energy Resistance, Acid I L29
  • Energy Resistance, Cold I L35
  • Energy Resistance, Electrical I L38
  • Energy Resistance, Fire I L26
  • Energy Resistance, Sonic I L32
  • Epic Character L21
  • Epic Shifter L21
  • Epic Skill Focus (Concentration) L24
  • Epic Skill Focus (Spot) L27
  • Epic Toughness I L30
  • Epic Toughness II L36
  • Epic Toughness III L39
  • Expertise L15
  • Greater Spell Focus (Transmutation) L12
  • Greater Wildshape I (wyrmling shape) L10
  • Greater Wildshape II L12
  • Greater Wildshape III L14
  • Greater Wildshape IV L19
  • Harm Self L10
  • Humanoid Shape L16
  • Improved Expertise L18
  • Infinite Greater Wildshape I L13
  • Infinite Greater Wildshape II L16
  • Infinite Greater Wildshape III L19
  • Infinite Greater Wildshape IV L26
  • Infinite Humanoid Shape L23
  • Maximize Spell L6
  • Nature Sense L1
  • Outsider Shape L23
  • Paralyzing Touch L1
  • Player Menu L1
  • Resist Nature's Lure L4
  • Shield Proficiency L1
  • Silent Spell L33
  • Spell Focus (Transmutation) L3
  • Trackless Step L3
  • Uncanny Dodge I L7
  • Uncanny Dodge II L20
  • Weapon Proficiency (Barbarian) L6
  • Weapon Proficiency (druid) L1
  • Weapon Proficiency (martial) L6
  • Weapon Proficiency (simple) L6
  • Wild Shape L5
  • Woodland Stride L2

Equipment

  • Head _POLY_HELM
    • Bonus Feat Armor Proficiency (heavy)
    • Bonus Feat Weapon Proficiency (exotic)
    • Bonus Feat Weapon Proficiency (martial)
    • Bonus Feat Weapon Proficiency (simple)
  • Chest _POLY_ARMOR
    • Damage Vulnerability Cold 50% Damage Vulnerability
    • Immunity: Damage Type Fire 100%
    • Immunity: Damage Type Fire 100%
    • Immunity: Damage Type Fire 100%
    • On Hit Cast Spell Combust Level 35
    • Spell Resistance 12
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Spiked Surface Piercing 2d12 Damage
    • Immunity: Miscellaneous Knockdown
    • Extend Shadow Evade (10 rounds)
    • Immunity: Miscellaneous Sneak Attack
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Spiked Surface Slashing 7d6 Damage
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Bonus Feat Spell Penetration
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +20
    • Skill Bonus Hide +50
    • Skill Bonus Move Silently +50
    • Skill Bonus Discipline +20
    • Ability Bonus Constitution +12
    • Skill Bonus Concentration +20
    • Ability Bonus Charisma +12
    • Ability Bonus Dexterity +12
    • Ability Bonus Intelligence +12
    • Ability Bonus Strength +12
    • Ability Bonus Wisdom +12
    • AC Bonus +7
  • Right Hand Flaming Claws
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +2
    • Ability Bonus Wisdom +4
    • Damage Bonus Fire 1d6 Damage
Export sheet (text)

Last played 2026-08-04