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ZZZZ[TEST]RAPIER Test

zercman

  • RaceDemon
  • ClassesRanger 32Weapon Master 5Monk 3
  • Level40
  • AlignmentLawful Evil

Statistics

  • 10STR
  • 32DEX
  • 14CON
  • 14INT
  • 14WIS
  • 8CHA
  • 77AC
  • 844HP
  • 30BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Ride41
  • Tumble40
  • Intimidate4

Feats 59

  • Animal Companion L6
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L30
  • Associates Control L1
  • Bane of Enemies L27
  • Blinding Speed L30
  • Cleave L38
  • Collectibles Menu L1
  • Darkvision L1
  • Deflect Arrows L39
  • Dodge L3
  • Dual-Wield L1
  • Epic Character L21
  • Epic Prowess L29
  • Epic Ranger L25
  • Epic Toughness I L33
  • Epic Toughness II L34
  • Epic Toughness III L36
  • Epic Weapon Focus (rapier) L24
  • Evasion L38
  • Expertise L6
  • Favored Enemy: Dragons L10
  • Favored Enemy: Half-Orcs L5
  • Favored Enemy: Humans L1
  • Favored Enemy: Undead L15
  • Flurry of Blows L38
  • Great Dexterity I L21
  • Great Dexterity II L24
  • Great Dexterity III L27
  • Great Dexterity IV L33
  • Great Dexterity V L36
  • Great Dexterity VI L39
  • Hellfire Aura L10
  • Improved Critical (rapier) L18
  • Improved Two-Weapon Fighting L9
  • Improved Unarmed Strike L38
  • Increased Multiplier L37
  • Ki Damage L17
  • Large Stature L1
  • Mobility L9
  • Monk AC Bonus L38
  • Monk Speed L40
  • Player Menu L1
  • Point Blank Shot L1
  • Rapid Shot L9
  • Shield Proficiency L1
  • Spring Attack L12
  • Still Mind L40
  • Stunning Fist L38
  • Superior Weapon Focus L37
  • Trackless Step L1
  • Weapon Focus (rapier) L1
  • Weapon Proficiency (Ranger) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (monk) L38
  • Weapon Proficiency (simple) L1
  • Weapon of Choice (rapier) L17
  • Whirlwind Attack L15

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Celestial Harmony
    • Ability Bonus Dexterity +12
    • AC Bonus +6
    • Arcane Spell Failure +50%
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Spell Resistance 50
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
  • Right Hand Touch of Death
    • Damage Bonus Cold 2d6 Damage
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus Slashing 2d6 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Negative Energy 5%
    • Keen
    • Massive Criticals 25 Damage
    • On Crit Cast Spell Negative Energy Burst Level 5
    • Regeneration: Vampiric +5
    • Skill Bonus Disable Trap +10
    • Skill Bonus Pick Pocket +10
    • Visual Effect Snow
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Ability Bonus Strength +6
  • Right Ring Ring of Insanity
    • Decreased Skill Modifier Concentration -10
    • Decreased Skill Modifier Discipline -10
    • Immunity: Miscellaneous Mind-Affecting Spells
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Belt Belt of the Infernal Hunter
    • Ability Bonus Wisdom +6
    • Bonus Feat Sneak Attack (+1d6)
    • Bonus Spell Slot of Level Ranger Level 1
    • Bonus Spell Slot of Level Ranger Level 1
    • Bonus Spell Slot of Level Ranger Level 2
    • Bonus Spell Slot of Level Ranger Level 2
    • Bonus Spell Slot of Level Ranger Level 3
    • Bonus Spell Slot of Level Ranger Level 3
    • Bonus Spell Slot of Level Ranger Level 4
    • Bonus Spell Slot of Level Ranger Level 4
    • Bonus Spell Slot of Level Ranger Level 5
    • Bonus Spell Slot of Level Ranger Level 5
    • Extend Blinding Speed (10 rounds)
    • Regeneration +4
    • Skill Bonus Animal Empathy +10
    • Skill Bonus Listen +10
    • Skill Bonus Spot +10
    • Use Limitation: Class Ranger
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Last played 2026-08-04