
zzzz[TEST] Ice storm v1 Test
- RaceCelestial
- ClassesPaladin 3Druid 7Shifter 30
- Level40
- AlignmentLawful Good
Statistics
- 28STR
- 36DEX
- 32CON
- 14INT
- 21WIS
- 26CHA
- 57AC
- 1076HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Spot43
- Pick Pocket21
- Tumble20
Feats 60
- Alertness L6
- Animal Companion L4
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Aura of Courage L2
- Collectibles Menu L1
- Divine Grace L1
- Divine Health L1
- Divine Shield L3
- Energy Resistance, Acid I L26
- Energy Resistance, Acid II L38
- Energy Resistance, Cold I L29
- Energy Resistance, Electrical I L32
- Energy Resistance, Sonic I L35
- Epic Character L21
- Epic Shifter L21
- Epic Toughness I L39
- Fly L1
- Great Charisma I L21
- Great Charisma II L27
- Great Charisma III L30
- Great Charisma IV L33
- Great Charisma V L36
- Greater Spell Focus (Transmutation) L15
- Greater Wildshape I (wyrmling shape) L10
- Greater Wildshape II L12
- Greater Wildshape III L14
- Greater Wildshape IV L19
- Heal Ally L10
- Humanoid Shape L16
- Infinite Greater Wildshape I L13
- Infinite Greater Wildshape II L16
- Infinite Greater Wildshape III L19
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Lay on Hands L1
- Maximize Spell L9
- Nature Sense L4
- Outsider Shape L23
- Player Menu L1
- Power Attack L1
- Remove Disease L3
- Resist Nature's Lure L7
- Shield Proficiency L1
- Smite Evil L2
- Spell Focus (Transmutation) L12
- Toughness L18
- Trackless Step L6
- Turn Undead L3
- Weapon Proficiency (Paladin) L1
- Weapon Proficiency (druid) L4
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Wild Shape L8
- Wild Shape (2x day) L9
- Wild Shape (3x day) L20
- Woodland Stride L5
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Spiked Surface Piercing 2d12 Damage
- Immunity: Miscellaneous Knockdown
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Spell Resistance 50
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Spiked Surface Slashing 7d6 Damage
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Bonus Feat Dodge
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Damage Resistance Cold Resist 25 / -
- Damage Vulnerability Fire 10% Damage Vulnerability
- Immunity: Damage Type Cold 10%
- Light Bright (20m) Blue
- Immunity: Damage Type Cold 20%
- Immunity: Damage Type Fire 20%
- Bigby Protection +3
- Bonus Feat Dodge
- Immunity: Damage Type Electrical 20%
- Damage Reduction +6 Soak 15 Damage
- Damage Reduction +7 Soak 5 Damage
- True Seeing
- Immunity: Spells by Level Level 8 or Lower
- Bonus Feat Dodge
- Regeneration +20
- Ability Bonus Dexterity +12
- Saving Throw Bonus Universal +12
- Skill Bonus Discipline +35
- Ability Bonus Constitution +12
- Skill Bonus Concentration +25
- Regeneration +8
- Saving Throw Bonus: Specific Will +10
- Skill Bonus Pick Pocket +45
- Ability Bonus Charisma +12
- Ability Bonus Wisdom +12
- Ability Bonus Strength +6
- Skill Bonus Disable Trap +15
- Skill Bonus Listen +15
- Skill Bonus Search +15
- Skill Bonus Spot +25
- Skill Bonus Hide +35
- Skill Bonus Move Silently +10
- Decreased Saving Throws Universal -4
- AC Bonus +9
Right Hand _SHAPE_RAK_STAFF- Base Item Weight Reduction 80% of Weight
- Material Bronze
- Quality Good
- Extend Divine Might (5 rounds)
- Extend Divine Shield (5 rounds)
- Extend Divine Wrath (10 rounds)
- Immunity: Damage Type Positive Energy 10%
- Keen
- Visual Effect Glow, Yellow
- On Hit Slow DC=48
- Bonus Feat Knockdown
- Visual Effect Fire
- Damage Bonus Positive Energy 7d6 Damage
- Damage Bonus Slashing 2d6 Damage
- Enhancement Bonus +10
- Massive Criticals 1d6 Damage
- Damage Bonus Fire 2d10 Damage
Export sheet (text)
Last played 2026-05-22