
Statistics
- 40STR
- 24DEX
- 24CON
- 28INT
- 14WIS
- 8CHA
- 37AC
- 720HP
- 20BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Spellcraft34
- Pick Pocket20
Feats 36
- Archwizard L40
- Armor Skin L27
- Associates Control L1
- Blind-Fight L12
- Collectibles Menu L1
- Darkvision L1
- Energy Resistance, Fire I L33
- Epic Character L21
- Epic Prowess L30
- Epic Reflexes L36
- Epic Spell Focus (Evocation) L38
- Epic Spell Focus (Transmutation) L26
- Epic Spell: Epic Mage Armor L23
- Epic Spell: Epic Warding L35
- Epic Weapon Focus (longsword) L21
- Epic Will L24
- Epic Wizard L21
- Expertise L39
- Extend Spell L5
- Greater Spell Focus (Evocation) L32
- Greater Spell Focus (Transmutation) L20
- Harm Self L10
- Improved Critical (longsword) L18
- Iron Will L15
- Luck of Heroes L1
- Maximize Spell L10
- Paralyzing Touch L1
- Player Menu L1
- Scribe Scroll L1
- Spell Focus (Evocation) L29
- Spell Focus (Transmutation) L15
- Summon Familiar L1
- Toughness L9
- Weapon Focus (longsword) L6
- Weapon Proficiency (martial) L3
- Weapon Proficiency (wizard) L1
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Miscellaneous Knockdown
- Haste
- Immunity: Damage Type Acid 20%
- Immunity: Damage Type Magical 20%
- Immunity: Damage Type Sonic 20%
- Saving Throw Bonus: Specific Fortitude +10
- Saving Throw Bonus: Specific Reflex +10
- Saving Throw Bonus: Specific Will +10
- Regeneration +4
- Ability Bonus Constitution +12
- Ability Bonus Dexterity +12
- Ability Bonus Intelligence +12
- Ability Bonus Strength +12
- Ability Bonus Wisdom +12
Right Hand Tenser's Sword- Bonus Feat Cleave
- Damage Vulnerability Cold 10% Damage Vulnerability
- Immunity: Damage Type Fire 10%
- Keen
- On Crit Cast Spell Level 2
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
- Damage Bonus Fire 2d6 Damage
- Enhancement Bonus +3
- Attack Bonus +7
- Massive Criticals 2d6 Damage
- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Damage Bonus Negative Energy 2d10 Damage
Export sheet (text)
Last played 2026-08-04