
ZZZTEST SHIFTER 8 Test
- RaceLizardfolk
- ClassesDruid 5Shifter 30Weapon Master 5
- Level40
- AlignmentTrue Neutral
Statistics
- 36STR
- 42DEX
- 22CON
- 14INT
- 9WIS
- 8CHA
- 62AC
- 890HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Tumble20
- Intimidate4
Feats 56
- Alertness L1
- Animal Companion L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L27
- Associates Control L1
- Blind-Fight L33
- Collectibles Menu L1
- Darkvision L1
- Dodge L1
- Energy Resistance, Cold I L32
- Energy Resistance, Fire I L26
- Energy Resistance, Fire II L38
- Energy Resistance, Sonic I L29
- Energy Resistance, Sonic II L35
- Epic Character L21
- Epic Damage Reduction I L39
- Epic Prowess L30
- Epic Shifter L21
- Epic Skill Focus (Animal Empathy) L21
- Epic Weapon Focus (longsword) L24
- Expertise L6
- Greater Spell Focus (Transmutation) L23
- Greater Wildshape I (wyrmling shape) L6
- Greater Wildshape II L8
- Greater Wildshape III L10
- Greater Wildshape IV L15
- Hardiness vs. Poisons L1
- Humanoid Shape L12
- Improved Critical (longsword) L18
- Increased Multiplier L20
- Infinite Greater Wildshape I L9
- Infinite Greater Wildshape II L12
- Infinite Greater Wildshape III L15
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Ki Damage L16
- Mobility L9
- Nature Sense L1
- Player Menu L1
- Resist Nature's Lure L4
- Shield Proficiency L1
- Skill Focus (Animal Empathy) L1
- Spell Focus (Transmutation) L21
- Spit Acid L10
- Spring Attack L12
- Superior Weapon Focus L20
- Toughness L36
- Trackless Step L3
- Weapon Focus (longsword) L3
- Weapon Proficiency (druid) L1
- Weapon Proficiency (martial) L1
- Weapon of Choice (longsword) L16
- Whirlwind Attack L15
- Wild Shape L5
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Bonus Feat Weapon Specialization (unarmed strike)
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Immunity: Damage Type Bludgeoning 5%
- Damage Resistance Positive Energy Resist 10 / -
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Spiked Surface Slashing 7d6 Damage
- Immunity: Damage Type Slashing 5%
- Haste
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Magical 5%
- Bonus Feat Evasion
- Bonus Feat Spell Penetration
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Acid Resist 10 / -
- Immunity: Damage Type Electrical 5%
- Damage Resistance Sonic Resist 10 / -
- Immunity: Damage Type Acid 5%
- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Cold 5%
- Spell Resistance 46
- Darkvision
- Bonus Feat Dodge
- Bonus Feat Cleave
- Improved Evasion
- Ability Bonus Dexterity +12
- Ability Bonus Strength +12
- Ability Bonus Wisdom +12
- Regeneration +20
- Skill Bonus Concentration +50
- Skill Bonus Discipline +40
- Ability Bonus Constitution +12
- Regeneration +8
- Skill Bonus Animal Empathy +10
- Ability Bonus Charisma +12
- Ability Bonus Intelligence +12
- Saving Throw Bonus Poison +5
- AC Bonus +10
- AC Bonus +7
Right Hand _SHAPE_DROW_LS_EMPTY Tier 5- Arcane Spell Failure +50%
- Bonus Feat Sneak Attack (+2d6)
- Keen
- On Hit Hold DC=44 25% / 1 Round
- Visual Effect Drip, Red, No Glow
- On Hit Ahriman's Sacrifice Level 2
- On Hit Doom DC=46
- On Hit Cast Spell Flaming Weapon Properties (Fire Damage) Level 10
- Visual Effect Fire
- On Hit Slow DC=46
- Visual Effect Cold
- Regeneration: Vampiric +20
- Skill Bonus Intimidate +10
- Massive Criticals 200 Damage
- Damage Bonus Bludgeoning 2d12 Damage
- Enhancement Bonus +10
- Damage Bonus Cold 2d10 Damage
Export sheet (text)
Last played 2026-10-09
