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zzzTEST PM v1 Test

zercman

  • RaceCelestial
  • ClassesPaladin 6Bard 4Pale Master 30
  • Level40
  • AlignmentTrue Neutral

Statistics

  • 18STR
  • 8DEX
  • 8CON
  • 12INT
  • 8WIS
  • 28CHA
  • 81AC
  • 542HP
  • 26BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Spellcraft34
  • Concentration26
  • Pick Pocket23
  • Taunt23
  • Tumble20
  • Use Magic Device11

Feats 54

  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L21
  • Associates Control L1
  • Aura of Courage L2
  • Bard Song L7
  • Bardic Knowledge L7
  • Blind-Fight L18
  • Bone Skin L10
  • Collectibles Menu L1
  • Darkvision L12
  • Deathless Master Touch L19
  • Deathless Mastery L19
  • Deathless Vigor L14
  • Divine Grace L1
  • Divine Health L1
  • Divine Might L6
  • Energy Resistance, Acid I L23
  • Energy Resistance, Cold I L29
  • Energy Resistance, Electrical I L38
  • Epic Character L21
  • Epic Palemaster L21
  • Epic Prowess L33
  • Epic Skill Focus (Pick Pocket) L24
  • Epic Skill Focus (Taunt) L30
  • Epic Spell: Epic Mage Armor L32
  • Epic Spell: Epic Warding L35
  • Epic Summon Fallen Angel L26
  • Epic Weapon Focus (greatsword) L27
  • Fly L1
  • Great Charisma I L36
  • Great Charisma II L39
  • Heal Ally L10
  • Improved Critical (greatsword) L12
  • Lay on Hands L1
  • Mounted Combat L5
  • Player Menu L1
  • Power Attack L3
  • Remove Disease L3
  • Shield Proficiency L1
  • Smite Evil L2
  • Summon Fallen Angel L14
  • Summon Mount L5
  • Tough as Bone L16
  • Toughness L15
  • Turn Undead L3
  • Undead Graft I L15
  • Undead Graft II L17
  • Weapon Focus (greatsword) L9
  • Weapon Proficiency (Paladin) L1
  • Weapon Proficiency (exotic) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Hellforged Plate of Tormented Souls
    • Ability Bonus Strength +6
    • AC Bonus +7
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Light Normal (15m) Red
    • Regeneration +4
    • Skill Bonus Discipline +10
    • Spell Resistance 50
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Ability Bonus Charisma +6
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Wisdom +6
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Haste
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Taunt +15
  • Right Hand Serial Killer
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Damage Bonus Pure 10 Damage
    • Enhancement Bonus +10
    • Keen
    • Visual Effect Drip, Red
  • Left Hand Moore's Insignia Shield
    • AC Bonus +6
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Regeneration +4
    • Skill Bonus Discipline +10
    • Spiked Surface Slashing 7d6 Damage
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Taunt +15
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Taunt +15
  • Amulet Amulet of Spell Resilience
    • AC Bonus +6
    • Dispel Protection +5
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Spellcraft +5
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Ability Bonus Charisma +6
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
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Last played 2026-08-04