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zzzTEST NTv2 Test

zercman

  • RaceStone Giant
  • ClassesRanger 9Northern Templar 30Cleric 1
  • Level40
  • AlignmentTrue Neutral

Statistics

  • 30STR
  • 8DEX
  • 18CON
  • 8INT
  • 14WIS
  • 8CHA
  • 53AC
  • 958HP
  • 29BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Ride43
  • Pick Pocket14
  • Discipline10
  • Concentration5
  • Lore5

Feats 60

  • Animal Companion L6
  • Armor Proficiency (heavy) L8
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Associates Control L1
  • Berserk Strike L30
  • Blind-Fight L15
  • Cloud of Snow L12
  • Cold-Blooded L40
  • Collectibles Menu L1
  • Crystal of Pure Ice L10
  • Darkvision L1
  • Destroy the Crystal L10
  • Dual-Wield L1
  • Endurance of the North L17
  • Epic Character L21
  • Epic Damage Reduction I L28
  • Epic Damage Reduction II L32
  • Epic Damage Reduction III L36
  • Epic Northern Templar L21
  • Epic Prowess L40
  • Epic Weapon Focus (double axe) L24
  • Favored Enemy: Humans L5
  • Favored Enemy: Undead L1
  • Frost Armor I L8
  • Frost Armor II L12
  • Frost Armor III L17
  • Frost Armor IV L25
  • Frost Armor V L30
  • Great Fortitude L1
  • Great Strength I L21
  • Great Strength II L24
  • Great Strength III L33
  • Great Strength IV L36
  • Great Strength V L39
  • Guardian of Krisaldimun L30
  • Healing Domain Powers L19
  • Hurl Rocks L1
  • Improved Critical (double axe) L9
  • Improved Two-Weapon Fighting L20
  • Large Stature L1
  • Luck of Heroes L1
  • Magic Domain Powers L19
  • Mounted Combat L18
  • Player Menu L1
  • Point Blank Shot L1
  • Rapid Shot L20
  • Shield Proficiency L1
  • Skill Affinity (Spot) L1
  • Stonecunning L1
  • Tenacious Blows L27
  • Toughness L3
  • Trackless Step L1
  • Turn Undead L19
  • Weapon Focus (club) L1
  • Weapon Focus (double axe) L12
  • Weapon Proficiency (Ranger) L1
  • Weapon Proficiency (exotic) L6
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Light Troll Armor
    • Ability Bonus Constitution +6
    • Ability Bonus Strength +6
    • AC Bonus +6
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Damage Vulnerability Acid 5% Damage Vulnerability
    • Damage Vulnerability Fire 5% Damage Vulnerability
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • On Crit Cast Spell Cure Serious Wounds Level 15
    • Regeneration +4
    • Skill Bonus Discipline +10
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Pick Pocket +15
    • Ability Bonus Dexterity +6
  • Right Hand Mastodon's Bone Crusher
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus Slashing 8d6 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Bludgeoning 10%
    • Immunity: Damage Type Piercing 10%
    • Immunity: Damage Type Slashing 10%
    • Keen
    • On Crit Cast Spell Shockwave (deals 2d10 sonic damage in the area of effect, and attempts to stun all hostile creatures inside of it) Level 2
    • Visual Effect Absorb, White
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Skill Bonus Pick Pocket +15
    • Ability Bonus Dexterity +6
    • Ability Bonus Wisdom +6
  • Right Ring Werdna's Envy
    • Bigby Protection +5
    • Immunity: Miscellaneous Paralysis
    • Immunity: Specific Spell Bigby's Interposing Hand
    • Regeneration +4
    • Saving Throw Bonus Universal +5
  • Amulet Master Kwai's Amulet
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
    • AC Bonus +6
    • Bonus Feat Alertness
    • Damage Reduction +8 Soak 5 Damage
    • Regeneration +4
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Discipline +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Spot +15
  • Belt Whispering Sash
    • Bigby Protection +3
    • Bonus Feat Dodge
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Disable Trap +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Search +15
    • Skill Bonus Spot +15
Export sheet (text)

Last played 2026-07-03