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zzzTEST Ges WM vamp Test

zercman

  • RaceVampire
  • ClassesFighter 10Weapon Master 30
  • Level40
  • AlignmentNeutral Evil

Statistics

  • 8STR
  • 32DEX
  • 14CON
  • 15INT
  • 8WIS
  • 8CHA
  • 66AC
  • 820HP
  • 30BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Ride40
  • Discipline39
  • Tumble21
  • Intimidate4

Feats 46

  • Ambidexterity L15
  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L23
  • Associates Control L1
  • Blind-Fight L12
  • Blinding Speed L32
  • Collectibles Menu L1
  • Darkvision L1
  • Dodge L1
  • Drink Blood L1
  • Energy Resistance, Fire I L36
  • Energy Resistance, Fire II L39
  • Epic Character L21
  • Epic Prowess L29
  • Epic Superior Weapon Focus L23
  • Epic Toughness I L35
  • Epic Toughness II L38
  • Epic Weapon Focus (longsword) L26
  • Epic Weapon Master L21
  • Epic Will L21
  • Expertise L6
  • Fly L1
  • Great Dexterity I L24
  • Great Dexterity II L27
  • Great Dexterity III L30
  • Great Dexterity IV L33
  • Improved Critical (longsword) L10
  • Improved Two-Weapon Fighting L18
  • Increased Multiplier L15
  • Ki Critical L17
  • Ki Damage L11
  • Mobility L4
  • Player Menu L1
  • Shield Proficiency L1
  • Spring Attack L6
  • Superior Weapon Focus L15
  • Toughness L3
  • Two-Weapon Fighting L8
  • Weapon Finesse L1
  • Weapon Focus (longsword) L2
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1
  • Weapon of Choice (longsword) L11
  • Whirlwind Attack L9

Equipment

  • Head Soulwarden's Visage
    • AC Bonus +7
    • Immunity: Damage Type Negative Energy 20%
    • Immunity: Miscellaneous Death Magic
    • Immunity: Miscellaneous Fear
    • Immunity: Miscellaneous Level/Ability Drain
    • Immunity: Specific Spell Harm
    • Immunity: Specific Spell Inflict Critical Wounds
    • Immunity: Specific Spell Inflict Light Wounds
    • Immunity: Specific Spell Inflict Minor Wounds
    • Immunity: Specific Spell Inflict Moderate Wounds
    • Immunity: Specific Spell Inflict Serious Wounds
    • Regeneration +5
    • Skill Bonus Discipline +15
  • Chest Celestial Harmony
    • Ability Bonus Dexterity +12
    • AC Bonus +6
    • Arcane Spell Failure +50%
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Spell Resistance 50
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
  • Right Hand Frostbite
    • Damage Bonus Bludgeoning 2d8 Damage
    • Damage Bonus Cold 2d12 Damage
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus vs. Racial Type Undead 2d6 Damage Piercing
    • Enhancement Bonus +7
    • Keen
    • On Crit Cast Spell Icy Vengeance (4d6 Cold and 4d6 Pure damage to all enemies within 5m) Level 2
    • Visual Effect Psionic / Mind
  • Left Hand Frostbite
    • Damage Bonus Bludgeoning 2d8 Damage
    • Damage Bonus Cold 2d12 Damage
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus vs. Racial Type Undead 2d6 Damage Piercing
    • Enhancement Bonus +7
    • Keen
    • On Crit Cast Spell Icy Vengeance (4d6 Cold and 4d6 Pure damage to all enemies within 5m) Level 2
    • Visual Effect Psionic / Mind
  • Cloak Enchanter's Veil
    • Ability Bonus Charisma +12
    • AC Bonus +7
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Ranger Level 4
    • Extend Blinding Speed (10 rounds)
    • Freedom of Movement
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +5
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
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Last played 2026-08-04