Skip to content

zzzTEST DDD Test

zercman

  • RaceMountain Dwarf
  • ClassesRanger 9Dwarven Defender 30Monk 1
  • Level40
  • AlignmentLawful Neutral

Statistics

  • 14STR
  • 13DEX
  • 34CON
  • 8INT
  • 11WIS
  • 8CHA
  • 50AC
  • 1338HP
  • 29BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Tumble20

Feats 59

  • Animal Companion L6
  • Armor Proficiency (heavy) L9
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Associates Control L1
  • Battle Training vs. Giants L1
  • Battle Training vs. Goblins L1
  • Battle Training vs. Orcs L1
  • Berserk Strike L30
  • Blind-Fight L15
  • Cleave L20
  • Collectibles Menu L1
  • Darkvision L1
  • Defensive Awareness (1) L10
  • Defensive Awareness (2) L13
  • Defensive Awareness (3) L18
  • Defensive Stance L9
  • Dodge L1
  • Dual-Wield L1
  • Dwarven Defender Damage Reduction L14
  • Epic Character L21
  • Epic Damage Reduction I L24
  • Epic Damage Reduction II L32
  • Epic Damage Reduction III L36
  • Epic Dwarven Defender L21
  • Epic Prowess L40
  • Epic Weapon Focus (dire mace) L28
  • Evasion L20
  • Favored Enemy: Half-Orcs L5
  • Favored Enemy: Undead L1
  • Flurry of Blows L20
  • Great Constitution I L21
  • Great Constitution II L24
  • Great Constitution III L27
  • Great Constitution IV L33
  • Great Constitution V L36
  • Great Constitution VI L39
  • Hardiness vs. Poisons L1
  • Hardiness vs. Spells L1
  • Improved Critical (dire mace) L12
  • Improved Two-Weapon Fighting L19
  • Improved Unarmed Strike L20
  • Iron Will L18
  • Monk AC Bonus L20
  • Player Menu L1
  • Point Blank Shot L1
  • Rapid Shot L19
  • Shield Proficiency L1
  • Skill Affinity (Lore) L1
  • Stonecunning L1
  • Stunning Fist L20
  • Toughness L3
  • Trackless Step L1
  • Weapon Focus (dire mace) L9
  • Weapon Proficiency (Ranger) L1
  • Weapon Proficiency (exotic) L6
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (monk) L20
  • Weapon Proficiency (simple) L1

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Light Troll Armor
    • Ability Bonus Constitution +6
    • Ability Bonus Strength +6
    • AC Bonus +6
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Damage Vulnerability Acid 5% Damage Vulnerability
    • Damage Vulnerability Fire 5% Damage Vulnerability
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • On Crit Cast Spell Cure Serious Wounds Level 15
    • Regeneration +4
    • Skill Bonus Discipline +10
  • Boots Celestial Plate Greaves
    • Cast Spell Ground Stomp 5 Uses/Day
    • Ability Bonus Constitution +6
    • AC Bonus +6
    • Haste
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Magical 5%
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Damage Resistance Piercing Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Wisdom +6
  • Right Hand Faded Mjolnir
    • Damage Bonus Electrical 2d6 Damage
    • Damage Bonus Slashing 7d6 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Electrical 5%
    • Keen
    • On Hit Chain Lightning Level 20 5%
  • Left Hand Faded Mjolnir
    • Damage Bonus Electrical 2d6 Damage
    • Damage Bonus Slashing 7d6 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Electrical 5%
    • Keen
    • On Hit Chain Lightning Level 20 5%
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Flame Shard of Pyrosys
    • Damage Resistance Fire Resist 25 / -
    • Damage Vulnerability Cold 10% Damage Vulnerability
    • Immunity: Damage Type Fire 10%
    • Regeneration +4
  • Right Ring Ice Shard of Pyrosys
    • Damage Resistance Cold Resist 25 / -
    • Damage Vulnerability Fire 10% Damage Vulnerability
    • Immunity: Damage Type Cold 10%
    • Light Bright (20m) Blue
    • Regeneration +4
  • Amulet Cold Iron Amulet
    • Ability Bonus Strength +6
    • AC Bonus +7
    • Bonus Feat Dodge
    • Haste
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Concentration +15
    • Skill Bonus Discipline +15
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Arrows Celestial Silver Arrows
    • Damage Bonus Bludgeoning 7d6 Damage
    • Damage Bonus Divine 2d10 Damage
    • Extra Ranged Damage Type Slashing
Export sheet (text)

Last played 2025-12-24