
zzzTEST DDD Test
- RaceMountain Dwarf
- ClassesRanger 9Dwarven Defender 30Monk 1
- Level40
- AlignmentLawful Neutral
Statistics
- 14STR
- 13DEX
- 34CON
- 8INT
- 11WIS
- 8CHA
- 50AC
- 1338HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Tumble20
Feats 59
- Animal Companion L6
- Armor Proficiency (heavy) L9
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Berserk Strike L30
- Blind-Fight L15
- Cleave L20
- Collectibles Menu L1
- Darkvision L1
- Defensive Awareness (1) L10
- Defensive Awareness (2) L13
- Defensive Awareness (3) L18
- Defensive Stance L9
- Dodge L1
- Dual-Wield L1
- Dwarven Defender Damage Reduction L14
- Epic Character L21
- Epic Damage Reduction I L24
- Epic Damage Reduction II L32
- Epic Damage Reduction III L36
- Epic Dwarven Defender L21
- Epic Prowess L40
- Epic Weapon Focus (dire mace) L28
- Evasion L20
- Favored Enemy: Half-Orcs L5
- Favored Enemy: Undead L1
- Flurry of Blows L20
- Great Constitution I L21
- Great Constitution II L24
- Great Constitution III L27
- Great Constitution IV L33
- Great Constitution V L36
- Great Constitution VI L39
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Critical (dire mace) L12
- Improved Two-Weapon Fighting L19
- Improved Unarmed Strike L20
- Iron Will L18
- Monk AC Bonus L20
- Player Menu L1
- Point Blank Shot L1
- Rapid Shot L19
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Stonecunning L1
- Stunning Fist L20
- Toughness L3
- Trackless Step L1
- Weapon Focus (dire mace) L9
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (exotic) L6
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L20
- Weapon Proficiency (simple) L1
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Light Troll Armor- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- AC Bonus +6
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Damage Vulnerability Acid 5% Damage Vulnerability
- Damage Vulnerability Fire 5% Damage Vulnerability
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- On Crit Cast Spell Cure Serious Wounds Level 15
- Regeneration +4
- Skill Bonus Discipline +10
Boots Celestial Plate Greaves- Cast Spell Ground Stomp 5 Uses/Day
- Ability Bonus Constitution +6
- AC Bonus +6
- Haste
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Magical 5%
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Piercing Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Wisdom +6
Right Hand Faded Mjolnir- Damage Bonus Electrical 2d6 Damage
- Damage Bonus Slashing 7d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Electrical 5%
- Keen
- On Hit Chain Lightning Level 20 5%
Left Hand Faded Mjolnir- Damage Bonus Electrical 2d6 Damage
- Damage Bonus Slashing 7d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Electrical 5%
- Keen
- On Hit Chain Lightning Level 20 5%
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Flame Shard of Pyrosys- Damage Resistance Fire Resist 25 / -
- Damage Vulnerability Cold 10% Damage Vulnerability
- Immunity: Damage Type Fire 10%
- Regeneration +4
Right Ring Ice Shard of Pyrosys- Damage Resistance Cold Resist 25 / -
- Damage Vulnerability Fire 10% Damage Vulnerability
- Immunity: Damage Type Cold 10%
- Light Bright (20m) Blue
- Regeneration +4
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Arrows Celestial Silver Arrows- Damage Bonus Bludgeoning 7d6 Damage
- Damage Bonus Divine 2d10 Damage
- Extra Ranged Damage Type Slashing
Export sheet (text)
Last played 2025-12-24