
zzTEST WM R Dagger Test
- RaceDrider
- ClassesRogue 13Fighter 8Weapon Master 19
- Level40
- AlignmentChaotic Evil
Statistics
- 8STR
- 32DEX
- 12CON
- 14INT
- 12WIS
- 8CHA
- 69AC
- 668HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Ride43
- Disable Trap42
- Pick Pocket42
- Use Magic Device42
- Tumble40
- Search12
- Intimidate4
Feats 62
- Ambidexterity L1
- Armor Proficiency (heavy) L2
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L2
- Armor Skin L40
- Associates Control L1
- Aura of Doom L10
- Blind-Fight L15
- Blinding Speed L23
- Cast Darkness L1
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L39
- Dodge L1
- Epic Character L21
- Epic Dodge L39
- Epic Fortitude L21
- Epic Prowess L30
- Epic Superior Weapon Focus L23
- Epic Weapon Focus (dagger) L36
- Epic Weapon Master L21
- Evasion L20
- Expertise L2
- Great Dexterity I L24
- Great Dexterity II L27
- Great Dexterity III L33
- Great Dexterity IV L36
- Hardiness vs. Enchantments L1
- Immunity To Sleep L1
- Improved Critical (dagger) L9
- Improved Evasion L31
- Improved Two-Weapon Fighting L12
- Increased Multiplier L14
- Ki Critical L16
- Ki Damage L10
- Large Stature L1
- Mobility L3
- Mounted Combat L5
- Player Menu L1
- Shield Proficiency L2
- Sneak Attack (+1d6) L1
- Sneak Attack (+2d6) L24
- Sneak Attack (+3d6) L26
- Sneak Attack (+4d6) L28
- Sneak Attack (+5d6) L30
- Sneak Attack (+6d6) L32
- Sneak Attack (+7d6) L39
- Spring Attack L6
- Superior Weapon Focus L14
- Toughness L18
- Two-Weapon Fighting L1
- Uncanny Dodge I L24
- Uncanny Dodge II L27
- Uncanny Dodge III L32
- Weapon Finesse L9
- Weapon Focus (dagger) L3
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (martial) L2
- Weapon Proficiency (rogue) L1
- Weapon Proficiency (simple) L2
- Weapon of Choice (dagger) L10
- Whirlwind Attack L7
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Skill Bonus Disable Trap +15
- Skill Bonus Pick Pocket +15
Right Hand Final Word- Damage Bonus Acid 2d4 Damage
- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Divine 2d4 Damage
- Damage Bonus Pure 2d4 Damage
- Enhancement Bonus +7
- Keen
- On Hit Last Words (300 Piercing damage) Level 3 2%
- Skill Bonus Listen +10
- Visual Effect Absorb, White
Cloak Enchanter's Veil- Ability Bonus Charisma +12
- AC Bonus +7
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Ranger Level 4
- Extend Blinding Speed (10 rounds)
- Freedom of Movement
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +5
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Skill Bonus Pick Pocket +15
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Wisdom +6
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Belt Whispering Sash- Bigby Protection +3
- Bonus Feat Dodge
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Disable Trap +15
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Search +15
- Skill Bonus Spot +15
Export sheet (text)
Last played 2026-08-04