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zzTEST RDDv3 Test

zercman

  • RaceMinotaur
  • ClassesFighter 16Bard 2Red Dragon Disciple 22
  • Level40
  • AlignmentNeutral Evil

Statistics

  • 32STR
  • 8DEX
  • 15CON
  • 12INT
  • 10WIS
  • 8CHA
  • 66AC
  • 920HP
  • 26BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Ride43
  • Tumble40
  • Use Magic Device22
  • Lore8

Feats 57

  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L24
  • Associates Control L1
  • Bard Song L9
  • Bardic Knowledge L9
  • Blind-Fight L2
  • Cleave L1
  • Collectibles Menu L1
  • Darkvision L1
  • Devastating Blow (Heavy Flail) L36
  • Devastating Critical (heavy flail) L27
  • Draconic Armor L10
  • Dragon Abilities L11
  • Dragon Breath L12
  • Epic Character L21
  • Epic Damage Reduction I L28
  • Epic Damage Reduction II L32
  • Epic Damage Reduction III L33
  • Epic Red Dragon Disciple L21
  • Epic Skill Focus (Discipline) L21
  • Epic Weapon Focus (heavy flail) L21
  • Epic Weapon Specialization (heavy flail) L35
  • Epic Will L39
  • Great Cleave L4
  • Great Fortitude L1
  • Great Strength I L30
  • Great Strength II L33
  • Great Strength III L37
  • Great Strength IV L39
  • Ground Stomp L10
  • Hardiness vs. Poisons L1
  • Hit Die Increase (d10) L15
  • Hit Die Increase (d6) L10
  • Hit Die Increase (d8) L13
  • Immunity To Sleep L19
  • Immunity to Fire L19
  • Immunity to Paralysis L19
  • Improved Critical (heavy flail) L8
  • Iron Will L6
  • Large Stature L1
  • Mounted Combat L1
  • Overwhelming Critical (heavy flail) L24
  • Player Menu L1
  • Power Attack L1
  • Reckless Fighting L9
  • Resist Acid Energy L15
  • Resist Cold Energy L12
  • Resist Sonic Energy L18
  • Shield Proficiency L1
  • Skill Focus (Discipline) L1
  • Toughness L3
  • Weapon Focus (heavy flail) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (heavy flail) L6

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Advanced Power Armor
    • Cast Spell Lesser Spell Mantle (9) Unlimited Uses/Day
    • Ability Bonus Constitution +12
    • Ability Bonus Strength +12
    • AC Bonus +7
    • Arcane Spell Failure +50%
    • Darkvision
    • Decreased Skill Modifier Hide -50
    • Decreased Skill Modifier Move Silently -50
    • Decreased Skill Modifier Open Lock -50
    • Decreased Skill Modifier Pick Pocket -50
    • Decreased Skill Modifier Tumble -10
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Immunity: Miscellaneous Knockdown
    • Legendary Property Devastating Critical Effects Immunity
    • Regeneration +5
    • Saving Throw Bonus: Specific Fortitude +12
    • Skill Bonus Discipline +15
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Right Hand Lesser Moore's Heavy Flail
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Damage Bonus Slashing 2d12 Damage
    • Enhancement Bonus +7
    • Keen
    • On Hit Moore's Might (Gains 10% physical immunity, and 5 bonus Bludgeoning damage) Level 2 5%
    • Regeneration: Vampiric +4
    • Visual Effect Fire, Red
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Charisma +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Wisdom +6
  • Right Ring Ice Shard of Pyrosys
    • Damage Resistance Cold Resist 25 / -
    • Damage Vulnerability Fire 10% Damage Vulnerability
    • Immunity: Damage Type Cold 10%
    • Light Bright (20m) Blue
    • Regeneration +4
  • Amulet Cold Iron Amulet
    • Ability Bonus Strength +6
    • AC Bonus +7
    • Bonus Feat Dodge
    • Haste
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Concentration +15
    • Skill Bonus Discipline +15
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Charisma +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Wisdom +6
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Last played 2026-02-10