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zTEST sexy drow Test

zercman

  • RaceLizardfolk
  • ClassesDruid 5Shifter 30Weapon Master 5
  • Level40
  • AlignmentTrue Neutral

Statistics

  • 20STR
  • 11DEX
  • 20CON
  • 13INT
  • 14WIS
  • 8CHA
  • 68AC
  • 810HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Tumble21
  • Intimidate4

Feats 56

  • Alertness L1
  • Animal Companion L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L27
  • Associates Control L1
  • Blind-Fight L30
  • Collectibles Menu L1
  • Darkvision L1
  • Dodge L1
  • Energy Resistance, Acid I L29
  • Energy Resistance, Cold I L32
  • Energy Resistance, Electrical I L38
  • Energy Resistance, Fire I L26
  • Energy Resistance, Sonic I L35
  • Epic Character L21
  • Epic Damage Reduction I L36
  • Epic Damage Reduction II L39
  • Epic Prowess L33
  • Epic Shifter L21
  • Epic Skill Focus (Animal Empathy) L21
  • Epic Weapon Focus (longsword) L24
  • Expertise L3
  • Greater Spell Focus (Transmutation) L23
  • Greater Wildshape I (wyrmling shape) L6
  • Greater Wildshape II L8
  • Greater Wildshape III L10
  • Greater Wildshape IV L15
  • Hardiness vs. Poisons L1
  • Humanoid Shape L12
  • Improved Critical (longsword) L18
  • Increased Multiplier L20
  • Infinite Greater Wildshape I L9
  • Infinite Greater Wildshape II L12
  • Infinite Greater Wildshape III L15
  • Infinite Greater Wildshape IV L26
  • Infinite Humanoid Shape L23
  • Ki Damage L16
  • Mobility L9
  • Nature Sense L1
  • Player Menu L1
  • Resist Nature's Lure L4
  • Shield Proficiency L1
  • Skill Focus (Animal Empathy) L1
  • Spell Focus (Transmutation) L21
  • Spit Acid L10
  • Spring Attack L12
  • Superior Weapon Focus L20
  • Trackless Step L3
  • Weapon Focus (longsword) L6
  • Weapon Proficiency (druid) L1
  • Weapon Proficiency (martial) L1
  • Weapon of Choice (longsword) L16
  • Whirlwind Attack L15
  • Wild Shape L5
  • Woodland Stride L2

Equipment

  • Head Crown of Spikes Tier 5
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Spiked Surface Piercing 2d12 Damage
    • Damage Resistance Negative Energy Resist 10 / -
    • Immunity: Damage Type Negative Energy 5%
    • Regeneration +4
    • Damage Resistance Divine Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • AC Bonus +6
    • Damage Resistance Positive Energy Resist 15 / -
  • Chest Light Troll Armor Tier 5
    • Ability Bonus Strength +6
    • Damage Resistance Piercing Resist 10 / -
    • Damage Vulnerability Acid 5% Damage Vulnerability
    • Damage Vulnerability Fire 5% Damage Vulnerability
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • On Crit Cast Spell Cure Serious Wounds Level 15
    • AC Bonus +6
    • Damage Resistance Bludgeoning Resist 10 / -
    • Skill Bonus Discipline +10
    • Ability Bonus Constitution +6
    • Immunity: Damage Type Bludgeoning 5%
    • Regeneration +4
    • Damage Resistance Slashing Resist 25 / -
  • Boots Celestial Plate Greaves Tier 5
    • Cast Spell Ground Stomp 5 Uses/Day
    • Haste
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Magical 5%
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
    • Ability Bonus Constitution +6
    • AC Bonus +6
    • Immunity: Damage Type Fire 10%
  • Arms Socketable Bracers Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Right Hand Ahriman's Halberd of Sacrifice Tier 5
    • Bonus Feat Sneak Attack (+2d6)
    • Keen
    • Massive Criticals 200 Damage
    • On Hit Hold DC=44 25% / 1 Round
    • Regeneration: Vampiric +20
    • Visual Effect Drip, Red, No Glow
    • On Hit Ahriman's Sacrifice Level 1
    • Arcane Spell Failure +50%
    • Damage Bonus Bludgeoning 2d12 Damage
    • Skill Bonus Intimidate +10
    • Enhancement Bonus +8
  • Left Hand Moore's Insignia Shield Tier 5
    • AC Bonus +6
    • Immunity: Damage Type Bludgeoning 5%
    • Regeneration +4
    • Skill Bonus Discipline +10
    • Spiked Surface Slashing 7d6 Damage
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 15%
  • Cloak Shroud of the Elements Tier 5
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Damage Resistance Electrical Resist 10 / -
    • AC Bonus +7
    • Immunity: Damage Type Electrical 5%
    • Regeneration +4
    • Damage Reduction +9 Soak 10 Damage
  • Left Ring Flame Shard of Pyrosys Tier 5
    • Damage Resistance Fire Resist 30 / -
    • Light Bright (20m) Red
    • Regeneration +4
    • Skill Bonus Discipline +6
    • Immunity: Damage Type Fire 15%
  • Right Ring Socketable Ring Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Dexterity +6
  • Amulet Master Kwai's Amulet Tier 5
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
    • Bonus Feat Alertness
    • Skill Bonus Discipline +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Spot +15
    • Saving Throw Bonus: Specific Will +5
    • AC Bonus +6
    • Regeneration +4
    • Damage Reduction +8 Soak 15 Damage
  • Belt Socketable Belt Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Dexterity +6
    • Ability Bonus Wisdom +6
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Last played 2026-10-09