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TEST KAMAM Test

zaex

  • RaceWerewolf
  • ClassesMonk 10Blackguard 20Divine Champion 10
  • Level40
  • AlignmentLawful Good

Statistics

  • 12STR
  • 32DEX
  • 8CON
  • 8INT
  • 14WIS
  • 19CHA
  • 78AC
  • 620HP
  • 28BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Tumble43
  • Hide5

Feats 69

  • Alertness L1
  • Ambidexterity L1
  • Armor Proficiency (heavy) L9
  • Armor Proficiency (light) L9
  • Armor Proficiency (medium) L9
  • Armor Skin L31
  • Associates Control L1
  • Blind-Fight L6
  • Cleave L1
  • Collectibles Menu L1
  • Dark Blessing L10
  • Darkvision L1
  • Deflect Arrows L2
  • Divine Might L18
  • Divine Wrath L33
  • Epic Blackguard L23
  • Epic Character L21
  • Epic Prowess L28
  • Epic Weapon Focus (kama) L25
  • Evasion L1
  • Extend Spell L15
  • Flurry of Blows L1
  • Great Charisma I L34
  • Great Charisma II L36
  • Great Charisma III L38
  • Great Dexterity I L21
  • Great Dexterity II L24
  • Great Dexterity III L27
  • Great Dexterity IV L30
  • Great Dexterity V L33
  • Great Dexterity VI L36
  • Great Dexterity VII L39
  • Improved Critical (kama) L14
  • Improved Evasion L39
  • Improved Knockdown L6
  • Improved Two-Weapon Fighting L12
  • Improved Unarmed Strike L1
  • Ki Strike +1 L40
  • Knockdown L6
  • Lay on Hands L11
  • Monk AC Bonus L1
  • Monk Speed L3
  • Player Menu L1
  • Power Attack L9
  • Purity of Body L5
  • Sacred Defense L12
  • Shield Proficiency L9
  • Smell Surroundings L1
  • Smite Evil L13
  • Smite Good L10
  • Sneak Attack, Blackguard (+1d6) L16
  • Sneak Attack, Blackguard (+2d6) L19
  • Sneak Attack, Blackguard (+3d6) L22
  • Sneak Attack, Blackguard (+4d6) L25
  • Sneak Attack, Blackguard (+5d6) L28
  • Sneak Attack, Blackguard (+6d6) L31
  • Still Mind L3
  • Stunning Fist L1
  • Summon Fiend L17
  • Turn Undead L15
  • Two-Weapon Fighting L12
  • Use Poison L9
  • Weapon Finesse L1
  • Weapon Focus (kama) L3
  • Weapon Proficiency (martial) L9
  • Weapon Proficiency (monk) L1
  • Weapon Proficiency (simple) L9
  • Weapon Specialization (unarmed strike) L40
  • Wholeness of Body L7

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Celestial Harmony
    • Ability Bonus Dexterity +12
    • AC Bonus +6
    • Arcane Spell Failure +50%
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Spell Resistance 50
  • Boots Celestial Plate Greaves
    • Cast Spell Ground Stomp 5 Uses/Day
    • Ability Bonus Constitution +6
    • AC Bonus +6
    • Haste
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Magical 5%
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Right Hand Harvest's Blessing
    • Damage Bonus Bludgeoning 2d8 Damage
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Positive Energy 2d6 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Keen
    • On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
    • Regeneration +4
    • Visual Effect Absorb, Yellow
  • Left Hand Harvest's Blessing
    • Damage Bonus Bludgeoning 2d8 Damage
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Positive Energy 2d6 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Keen
    • On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
    • Regeneration +4
    • Visual Effect Absorb, Yellow
  • Cloak Enchanter's Veil
    • Ability Bonus Charisma +12
    • AC Bonus +7
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Ranger Level 4
    • Extend Blinding Speed (10 rounds)
    • Freedom of Movement
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +5
  • Left Ring Anello Caratteristiche PT2
    • Ability Bonus Intelligence +12
    • Ability Bonus Strength +12
    • Ability Bonus Wisdom +12
  • Right Ring Anello Caratteristiche
    • Ability Bonus Charisma +12
    • Ability Bonus Constitution +12
    • Ability Bonus Dexterity +12
  • Amulet Master Kwai's Amulet
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
    • AC Bonus +6
    • Bonus Feat Alertness
    • Damage Reduction +8 Soak 5 Damage
    • Regeneration +4
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Discipline +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Spot +15
  • Belt Whispering Sash
    • Bigby Protection +3
    • Bonus Feat Dodge
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Disable Trap +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Search +15
    • Skill Bonus Spot +15
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Last played 2026-08-04