
Statistics
- 30STR
- 15DEX
- 14CON
- 15INT
- 8WIS
- 8CHA
- 58AC
- 816HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Pick Pocket43
- Ride43
- Tumble43
- Use Magic Device24
- Lore8
- Intimidate4
Feats 58
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L36
- Associates Control L1
- Blind-Fight L18
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Devastating Critical (rapier) L33
- Dodge L1
- Epic Character L21
- Epic Prowess L39
- Epic Skill Focus (Discipline) L21
- Epic Superior Weapon Focus L23
- Epic Weapon Focus (rapier) L23
- Epic Weapon Master L21
- Epic Weapon Specialization (rapier) L27
- Epic Will L36
- Evasion L5
- Expertise L1
- Great Cleave L20
- Great Fortitude L1
- Great Strength I L21
- Great Strength II L24
- Great Strength III L27
- Great Strength IV L30
- Great Strength V L33
- Ground Stomp L10
- Hardiness vs. Poisons L1
- Improved Critical (rapier) L12
- Improved Expertise L39
- Increased Multiplier L14
- Ki Critical L16
- Ki Damage L10
- Large Stature L1
- Mobility L3
- Mounted Combat L29
- Overwhelming Critical (rapier) L30
- Player Menu L1
- Power Attack L1
- Shield Proficiency L1
- Skill Focus (Discipline) L1
- Sneak Attack (+1d6) L2
- Sneak Attack (+2d6) L8
- Sneak Attack (+3d6) L37
- Spring Attack L6
- Superior Weapon Focus L14
- Toughness L15
- Uncanny Dodge I L8
- Uncanny Dodge II L40
- Weapon Focus (rapier) L3
- Weapon Proficiency (martial) L1
- Weapon Proficiency (rogue) L2
- Weapon Proficiency (simple) L1
- Weapon Specialization (rapier) L6
- Weapon of Choice (rapier) L10
- Whirlwind Attack L9
Equipment
Head Golden Circlet- Immunity: Miscellaneous Mind-Affecting Spells
- Saving Throw Bonus: Specific Will +1
- Skill Bonus Concentration +1
- Spell Resistance 10
Chest Hellforged Plate of Tormented Souls- Ability Bonus Strength +6
- AC Bonus +7
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Light Normal (15m) Red
- Regeneration +4
- Skill Bonus Discipline +10
- Spell Resistance 50
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Wisdom +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Haste
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Dexterity +6
- Ability Bonus Intelligence +6
Right Hand Touch of Death- Damage Bonus Cold 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Slashing 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Negative Energy 5%
- Keen
- Massive Criticals 25 Damage
- On Crit Cast Spell Negative Energy Burst Level 5
- Regeneration: Vampiric +5
- Skill Bonus Disable Trap +10
- Skill Bonus Pick Pocket +10
- Visual Effect Snow
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Charisma +6
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Fire Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Constitution +6
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Bonus Feat Knockdown
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Intelligence +6
- Ability Bonus Strength +6
Belt Crafted Yellow Warding Buckle- AC Bonus +5
- Regeneration +1
- Immunity: Miscellaneous Death Magic
- Saving Throw Bonus Universal +3
Export sheet (text)
Last played 2026-08-04