
Hermia (Goddess of Day)
- RaceOgre Mage
- ClassesWizard 5Barbarian 5Pale Master 30
- Level40
- AlignmentNeutral Evil
Statistics
- 18STR
- 8DEX
- 20CON
- 16INT
- 14WIS
- 8CHA
- 78AC
- 778HP
- 24BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Ride43
- Craft: Mastery40
- Spellcraft35
- Craft: Harvesting30
- Discipline23
- Open Lock21
- Tumble21
- Craft: Speed10
- Lore1
- Pick Pocket1
Feats 53
- Alertness L1
- Armor Proficiency (light) L2
- Armor Proficiency (medium) L2
- Armor Skin L24
- Associates Control L1
- Barbarian Fast Movement L2
- Barbarian Rage (1x per day) L2
- Barbarian Rage (2x per day) L5
- Blind-Fight L18
- Bone Skin L10
- Collectibles Menu L1
- Combat Casting L1
- Darkvision L1
- Deathless Master Touch L19
- Deathless Mastery L19
- Deathless Vigor L14
- Energy Resistance, Acid I L35
- Energy Resistance, Acid II L38
- Epic Character L21
- Epic Fortitude L33
- Epic Palemaster L21
- Epic Prowess L27
- Epic Reflexes L36
- Epic Spell Focus (Transmutation) L23
- Epic Spell: Epic Mage Armor L26
- Epic Spell: Epic Warding L32
- Epic Summon Fallen Angel L29
- Epic Weapon Focus (greatsword) L21
- Epic Will L30
- Extend Spell L12
- Greater Spell Focus (Transmutation) L9
- Improved Combat Casting L21
- Improved Critical (greatsword) L15
- Large Stature L1
- Luck of Heroes L1
- Player Menu L1
- Scribe Scroll L1
- Shield Proficiency L2
- Spell Focus (Transmutation) L9
- Stun Aura L10
- Summon Fallen Angel L14
- Summon Familiar L1
- Tough as Bone L16
- Uncanny Dodge I L3
- Uncanny Dodge II L20
- Undead Graft I L15
- Undead Graft II L17
- Weapon Focus (greatsword) L3
- Weapon Proficiency (Barbarian) L2
- Weapon Proficiency (exotic) L6
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L2
- Weapon Proficiency (wizard) L1
Equipment
Head [BRILLIANT] Gith Helm- Damage Vulnerability Electrical 25% Damage Vulnerability
- Decreased Saving Throws Electrical -5
- Decreased Skill Modifier Spot -10
- Immunity: Specific Spell Greater Dispelling
- Regeneration +2
Chest Nordock Craft Fury Medium Armor- Ability Bonus Constitution +2
- Ability Bonus Strength +4
- AC Bonus +6
- Base Item Weight Reduction 80% of Weight
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Use Limitation: Class Barbarian
- Ability Bonus Dexterity +4
Boots [BRILLIANT] Dragon Paws- AC Bonus +5
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Knockdown
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Haste
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Discipline +12
- Ability Bonus Wisdom +6
Right Hand Greatsword- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Attack Bonus +6
- Damage Bonus Magical 1d12 Damage
- Keen
- Massive Criticals 2d6 Damage
Left Hand Nordock Craft Light Tower Shield- Ability Bonus Constitution +4
- AC Bonus +6
- Base Item Weight Reduction 10% of Weight
- Regeneration +2
- Skill Bonus Taunt +10
Cloak Nordock Craft Protection Cloak- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- AC Bonus +6
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +6
Left Ring [BRILLIANT] Rift Ringlet (right)- Ability Bonus Charisma +4
- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Intelligence +4
- Ability Bonus Strength +4
- Ability Bonus Wisdom +4
- Regeneration +1
- Saving Throw Bonus Universal +1
Right Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Cold Resist 5 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Export sheet (text)
Last played 2026-09-12