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TEST elenayoooo Nain Test

yoo

  • RaceAasimar
  • ClassesCleric 10Blackguard 30
  • Level40
  • AlignmentNeutral Evil

Statistics

  • 32STR
  • 8DEX
  • 13CON
  • 8INT
  • 14WIS
  • 12CHA
  • 53AC
  • 660HP
  • 27BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Parry43
  • Discipline33
  • Hide5

Feats 49

  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L23
  • Associates Control L1
  • Cleave L6
  • Collectibles Menu L1
  • Dark Blessing L10
  • Devastating Critical (greatsword) L29
  • Divine Might L9
  • Divine Shield L12
  • Epic Blackguard L21
  • Epic Character L21
  • Epic Prowess L26
  • Epic Weapon Focus (greatsword) L32
  • Extend Spell L1
  • Extra Turning L1
  • Great Cleave L21
  • Great Strength I L27
  • Great Strength II L30
  • Great Strength III L33
  • Great Strength IV L36
  • Great Strength V L39
  • Heal Ally L20
  • Improved Critical (greatsword) L18
  • Improved Sneak Attack I L35
  • Improved Sneak Attack II L38
  • Overwhelming Critical (greatsword) L24
  • Power Attack L3
  • Protection Domain Powers L1
  • Quick To Master L1
  • Shield Proficiency L1
  • Smite Good L10
  • Sneak Attack, Blackguard (+1d6) L12
  • Sneak Attack, Blackguard (+2d6) L15
  • Sneak Attack, Blackguard (+3d6) L18
  • Sneak Attack, Blackguard (+4d6) L23
  • Sneak Attack, Blackguard (+5d6) L26
  • Sneak Attack, Blackguard (+6d6) L29
  • Sneak Attack, Blackguard (+7d6) L32
  • Sneak Attack, Blackguard (+8d6) L35
  • Sneak Attack, Blackguard (+9d6) L38
  • Strength Domain Powers L1
  • Summon Fiend L13
  • Turn Undead L1
  • Use Poison L9
  • Weapon Focus (greatsword) L15
  • Weapon Proficiency (martial) L9
  • Weapon Proficiency (simple) L1

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Regeneration +4
    • Damage Resistance Slashing Resist 10 / -
    • Spell Resistance 42
  • Chest Heavy Armour
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Ability Bonus Charisma +6
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Saving Throw Bonus: Specific Fortitude +5
    • Haste
    • Freedom of Movement
    • Regeneration +4
    • Spell Resistance 42
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Damage Resistance Negative Energy Resist 10 / -
    • Regeneration +4
    • Damage Resistance Sonic Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Ability Bonus Constitution +6
  • Right Hand Greatsword
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Bonus Acid 1d12 Damage
    • Damage Bonus Divine 1d12 Damage
    • Enhancement Bonus +6
    • Keen
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Regeneration +4
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Ability Bonus Strength +6
    • Regeneration +4
    • Skill Bonus Parry +15
    • Saving Throw Bonus: Specific Fortitude +5
    • Skill Bonus Discipline +15
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Skill Bonus Parry +15
    • Skill Bonus Discipline +15
    • Regeneration +4
    • Ability Bonus Strength +6
    • Spell Resistance 42
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Ability Bonus Constitution +6
    • Skill Bonus Discipline +15
    • Saving Throw Bonus: Specific Fortitude +5
    • Skill Bonus Parry +15
    • Regeneration +4
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Ability Bonus Charisma +6
    • Skill Bonus Discipline +15
    • Saving Throw Bonus: Specific Fortitude +5
    • Skill Bonus Parry +15
    • Regeneration +4
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Last played 2026-08-04